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Bedwars: Difference between revisions

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* The win cap is not flat: the cap appears to be roughly min(135, 124 + 3 × kills) for 1v1 (provisional).
* The win cap is not flat: the cap appears to be roughly min(135, 124 + 3 × kills) for 1v1 (provisional).
* Larger games raise the total XP ceiling: 1v1 caps at 135, while larger games reach 180. Per-kill value in bigger teams appears lower but is not cleanly quantified.
* Larger games raise the total XP ceiling: 1v1 caps at 135, while larger games reach 180. Per-kill value in bigger teams appears lower but is not cleanly quantified.
== Maps ==
=== Eight Team ===
<gallery mode="packed" heights="110">
File:Acropolis.png|[[Acropolis|Acropolis]]
</gallery>
=== Late Game ===
<gallery mode="packed" heights="110">
File:Hollow Duels (Bedwars Late Game).png|[[Hollow Duels (Bedwars Late Game)|Hollow Duels]]
File:Lighthouse Duels (Bedwars Late Game).png|[[Lighthouse Duels (Bedwars Late Game)|Lighthouse Duels]]
File:Lotus Duels (Bedwars Late Game).png|[[Lotus Duels (Bedwars Late Game)|Lotus Duels]]
File:Pernicious Duels (Bedwars Late Game).png|[[Pernicious Duels (Bedwars Late Game)|Pernicious Duels]]
File:Rooftop Duels (Bedwars Late Game).png|[[Rooftop Duels (Bedwars Late Game)|Rooftop Duels]]
File:Waterfall Duels (Bedwars Late Game).png|[[Waterfall Duels (Bedwars Late Game)|Waterfall Duels]]
</gallery>
=== Normal ===
<gallery mode="packed" heights="110">
File:Hollow Duels (Bedwars Normal).png|[[Hollow Duels (Bedwars Normal)|Hollow Duels]]
File:Lighthouse Duels (Bedwars Normal).png|[[Lighthouse Duels (Bedwars Normal)|Lighthouse Duels]]
File:Lotus Duels (Bedwars Normal).png|[[Lotus Duels (Bedwars Normal)|Lotus Duels]]
File:Pernicious Duels (Bedwars Normal).png|[[Pernicious Duels (Bedwars Normal)|Pernicious Duels]]
File:Rooftop Duels (Bedwars Normal).png|[[Rooftop Duels (Bedwars Normal)|Rooftop Duels]]
File:Waterfall Duels (Bedwars Normal).png|[[Waterfall Duels (Bedwars Normal)|Waterfall Duels]]
</gallery>


== History ==
== History ==

Revision as of 11:14, 15 July 2026

Bedwars
Players 2 to 8

Bedwars is the full game the practice modes build toward: collect resources, buy gear, break enemy beds, and eliminate opponents.

XP

Noisier than other modes, since chat logs do not expose resources or team dynamics. Best fits:

  • Win with bed and final (1v1): about 0.5 × seconds + 4.2 × kills + 40
  • Loss without bed credit (1v1): about 1.36 × kills + 0.16 × seconds, capped around 30

Findings:

  • The per-kill value of 4.2 (1v1) is confirmed across both eras.
  • Being final killed does not void your bed credit. The roughly 30 XP ceiling applies to losses where no bed credit was ever earned.
  • The win cap is not flat: the cap appears to be roughly min(135, 124 + 3 × kills) for 1v1 (provisional).
  • Larger games raise the total XP ceiling: 1v1 caps at 135, while larger games reach 180. Per-kill value in bigger teams appears lower but is not cleanly quantified.

Maps

Eight Team

Late Game

Normal


History

Date Change
No documented changes in the development changelog (2020 to 2026).