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| {{GameMode
| | #REDIRECT [[Bed Bridge Fight]] |
| | icon = [[File:Icon Shears.png|32px]]
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| | name = Bridge Fight
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| | type = 1v1 / 2v2 bed mode
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| | players = 2 or 4
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| | lives = Single life (game ends on final kill or bed break)
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| | objective = Break the bed on the other side to win the game
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| | introduced = Unknown
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| | xp_cap = 126 XP (GXP caps at 42)
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| }}
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| '''Bridge Fight''' is a bed mode: bridge across to the opposing island and break the enemy bed to win.
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| == XP ==
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| XP is dominated by game duration, with the per-second rate depending on the outcome category. Kills contribute approximately nothing once duration is controlled. Fits from 450 resolved 1v1 games (stable from 2023 through 2026):
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| {| class="wikitable"
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| ! Category !! XP !! Sample size
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| |-
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| | Loss, no bed or final || about 0.14 × seconds + 2 to 4 || n=81
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| |-
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| | Loss with a bed broken || about 0.14 × seconds + 17 || n=40
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| |-
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| | Win without bed or final || about 0.10 × seconds + 5 || n=45
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| |-
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| | Win with bed, no final || about 0.19 × seconds + 30 || n=65
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| |-
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| | Win with bed and final kill || about 0.55 × seconds + 41 || n=250
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| |}
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| '''Hard cap: 126 XP.''' The uncapped win formula crosses 126 at about 154 seconds, and every observed capped game ran at least that long.
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| 2v2 games appear to weight kills more heavily than 1v1; not quantified.
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| == History ==
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| {| class="wikitable"
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| ! Date !! Change
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| |-
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| | colspan="2" | No documented changes in the development changelog (2020 to 2026).
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| |}
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