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=== Block Sumo === Current (2026) [[Block Sumo]] formula: {| class="wikitable" ! Outcome !! XP |- | Win || 8 × kills + 10 × players + 2 × finals + 40 |- | Loss || 8 × kills + 2 × players + 2 × finals + 10 |} <code>kills</code> is your scoreboard kill count (same as the <code>+N kills</code> breakdown). Since finals count as kills too, a final kill is worth 8 + 2 = 10 XP. <code>players</code> is the number of players the game started with. Games shorter than about 45 seconds pay reduced XP (see [[#Short game ramp|Short game ramp]]); a forfeit at 0 seconds pays 0 XP. The formula was different in the 2023-2025 era: {| class="wikitable" ! Outcome !! XP (2023-2025, 1v1) |- | Win || floor(50 × min(duration, 60) / 60) + 5 × kills |- | Loss || floor(20 × min(duration, 60) / 60) + 5 × kills |} In that era, only the base term ramped with game length (full value at 60 seconds); kills always paid their flat 5 XP even in a seconds-old game, and there was no separate finals bonus. Free-for-all payouts in that era depended on finish placement, not just win or loss, and were not fully resolved. The change was unannounced and coincided with the 2025-06-30 update. In the current formula, eliminated players either receive the full loss base (2 × players + 10) or none of it (paying only 8 × kills + 2 × finals), in a binary fashion; the exact trigger is unknown (possibly finish placement, or leaving before the game ends).
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