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	<updated>2026-07-15T14:33:14Z</updated>
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	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Maps&amp;diff=1188</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Maps&amp;diff=1188"/>
		<updated>2026-07-15T11:42:42Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add map creators table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All known maps by game mode. Each map has its own page with a preview screenshot. See also [[:Category:Maps]].&lt;br /&gt;
&lt;br /&gt;
== Bed Bridge Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Abstract Cubes (Bed Bridge Fight).png|[[Abstract Cubes (Bed Bridge Fight)|Abstract Cubes]]&lt;br /&gt;
File:Aqua (Bed Bridge Fight).png|[[Aqua (Bed Bridge Fight)|Aqua]]&lt;br /&gt;
File:Archaic (Bed Bridge Fight).png|[[Archaic (Bed Bridge Fight)|Archaic]]&lt;br /&gt;
File:Boxes (Bed Bridge Fight).png|[[Boxes (Bed Bridge Fight)|Boxes]]&lt;br /&gt;
File:Classic Castle (Bed Bridge Fight).png|[[Classic Castle (Bed Bridge Fight)|Classic Castle]]&lt;br /&gt;
File:Fish (Bed Bridge Fight).png|[[Fish (Bed Bridge Fight)|Fish]]&lt;br /&gt;
File:Forest 1 (Bed Bridge Fight).png|[[Forest 1 (Bed Bridge Fight)|Forest 1]]&lt;br /&gt;
File:Forest 2 (Bed Bridge Fight).png|[[Forest 2 (Bed Bridge Fight)|Forest 2]]&lt;br /&gt;
File:Forest 3 (Bed Bridge Fight).png|[[Forest 3 (Bed Bridge Fight)|Forest 3]]&lt;br /&gt;
File:Graveyard (Bed Bridge Fight).png|[[Graveyard (Bed Bridge Fight)|Graveyard]]&lt;br /&gt;
File:Hiding Places (Bed Bridge Fight).png|[[Hiding Places (Bed Bridge Fight)|Hiding Places]]&lt;br /&gt;
File:Jet Storm (Bed Bridge Fight).png|[[Jet Storm (Bed Bridge Fight)|Jet Storm]]&lt;br /&gt;
File:Mesa Mine (Bed Bridge Fight).png|[[Mesa Mine (Bed Bridge Fight)|Mesa Mine]]&lt;br /&gt;
File:Moai (Bed Bridge Fight).png|[[Moai (Bed Bridge Fight)|Moai]]&lt;br /&gt;
File:Old 1 (Bed Bridge Fight).png|[[Old 1 (Bed Bridge Fight)|Old 1]]&lt;br /&gt;
File:Old 2 (Bed Bridge Fight).png|[[Old 2 (Bed Bridge Fight)|Old 2]]&lt;br /&gt;
File:Old 3 (Bed Bridge Fight).png|[[Old 3 (Bed Bridge Fight)|Old 3]]&lt;br /&gt;
File:Old 4 (Bed Bridge Fight).png|[[Old 4 (Bed Bridge Fight)|Old 4]]&lt;br /&gt;
File:Segundo (Bed Bridge Fight).png|[[Segundo (Bed Bridge Fight)|Segundo]]&lt;br /&gt;
File:Shivers (Bed Bridge Fight).png|[[Shivers (Bed Bridge Fight)|Shivers]]&lt;br /&gt;
File:Snow (Bed Bridge Fight).png|[[Snow (Bed Bridge Fight)|Snow]]&lt;br /&gt;
File:Stoney (Bed Bridge Fight).png|[[Stoney (Bed Bridge Fight)|Stoney]]&lt;br /&gt;
File:Streams (Bed Bridge Fight).png|[[Streams (Bed Bridge Fight)|Streams]]&lt;br /&gt;
File:Swamped (Bed Bridge Fight).png|[[Swamped (Bed Bridge Fight)|Swamped]]&lt;br /&gt;
File:Tropical (Bed Bridge Fight).png|[[Tropical (Bed Bridge Fight)|Tropical]]&lt;br /&gt;
File:Under The Sea (Bed Bridge Fight).png|[[Under The Sea (Bed Bridge Fight)|Under The Sea]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bed Rush ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Crooked Sands.png|[[Crooked Sands|Crooked Sands]]&lt;br /&gt;
File:Glaciers.png|[[Glaciers|Glaciers]]&lt;br /&gt;
File:Grassy Bridges.png|[[Grassy Bridges|Grassy Bridges]]&lt;br /&gt;
File:Ice Pumpkins.png|[[Ice Pumpkins|Ice Pumpkins]]&lt;br /&gt;
File:Snakes.png|[[Snakes|Snakes]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bedwars Eight Team ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Acropolis.png|[[Acropolis|Acropolis]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bedwars Late Game ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Hollow Duels (Bedwars Late Game).png|[[Hollow Duels (Bedwars Late Game)|Hollow Duels]]&lt;br /&gt;
File:Lighthouse Duels (Bedwars Late Game).png|[[Lighthouse Duels (Bedwars Late Game)|Lighthouse Duels]]&lt;br /&gt;
File:Lotus Duels (Bedwars Late Game).png|[[Lotus Duels (Bedwars Late Game)|Lotus Duels]]&lt;br /&gt;
File:Pernicious Duels (Bedwars Late Game).png|[[Pernicious Duels (Bedwars Late Game)|Pernicious Duels]]&lt;br /&gt;
File:Rooftop Duels (Bedwars Late Game).png|[[Rooftop Duels (Bedwars Late Game)|Rooftop Duels]]&lt;br /&gt;
File:Waterfall Duels (Bedwars Late Game).png|[[Waterfall Duels (Bedwars Late Game)|Waterfall Duels]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bedwars Mega ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Classic Grass.png|[[Classic Grass|Classic Grass]]&lt;br /&gt;
File:Creek.png|[[Creek|Creek]]&lt;br /&gt;
File:Red Dunes.png|[[Red Dunes|Red Dunes]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bedwars Normal ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Hollow Duels (Bedwars Normal).png|[[Hollow Duels (Bedwars Normal)|Hollow Duels]]&lt;br /&gt;
File:Lighthouse Duels (Bedwars Normal).png|[[Lighthouse Duels (Bedwars Normal)|Lighthouse Duels]]&lt;br /&gt;
File:Lotus Duels (Bedwars Normal).png|[[Lotus Duels (Bedwars Normal)|Lotus Duels]]&lt;br /&gt;
File:Pernicious Duels (Bedwars Normal).png|[[Pernicious Duels (Bedwars Normal)|Pernicious Duels]]&lt;br /&gt;
File:Rooftop Duels (Bedwars Normal).png|[[Rooftop Duels (Bedwars Normal)|Rooftop Duels]]&lt;br /&gt;
File:Waterfall Duels (Bedwars Normal).png|[[Waterfall Duels (Bedwars Normal)|Waterfall Duels]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Beta Block Sumo ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Ambient.png|[[Ambient|Ambient]]&lt;br /&gt;
File:Badland.png|[[Badland|Badland]]&lt;br /&gt;
File:Clouds.png|[[Clouds|Clouds]]&lt;br /&gt;
File:Colliding Cubes.png|[[Colliding Cubes|Colliding Cubes]]&lt;br /&gt;
File:Couloir.png|[[Couloir|Couloir]]&lt;br /&gt;
File:Frozen.png|[[Frozen|Frozen]]&lt;br /&gt;
File:Hot Sands.png|[[Hot Sands|Hot Sands]]&lt;br /&gt;
File:Martian.png|[[Martian|Martian]]&lt;br /&gt;
File:Mudbath.png|[[Mudbath|Mudbath]]&lt;br /&gt;
File:Obey.png|[[Obey|Obey]]&lt;br /&gt;
File:Oculous.png|[[Oculous|Oculous]]&lt;br /&gt;
File:Orange Sandstone Temple.png|[[Orange Sandstone Temple|Orange Sandstone Temple]]&lt;br /&gt;
File:Rivulet.png|[[Rivulet|Rivulet]]&lt;br /&gt;
File:Stone Ruins.png|[[Stone Ruins|Stone Ruins]]&lt;br /&gt;
File:Sucrose.png|[[Sucrose|Sucrose]]&lt;br /&gt;
File:Topsoil.png|[[Topsoil|Topsoil]]&lt;br /&gt;
File:Verdant.png|[[Verdant|Verdant]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Block Sumo ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Aspect.png|[[Aspect|Aspect]]&lt;br /&gt;
File:Astral.png|[[Astral|Astral]]&lt;br /&gt;
File:Bumble.png|[[Bumble|Bumble]]&lt;br /&gt;
File:Canyon.png|[[Canyon|Canyon]]&lt;br /&gt;
File:Chromaspiral.png|[[Chromaspiral|Chromaspiral]]&lt;br /&gt;
File:Faerie.png|[[Faerie|Faerie]]&lt;br /&gt;
File:Fractured.png|[[Fractured|Fractured]]&lt;br /&gt;
File:Grassy Islands.png|[[Grassy Islands|Grassy Islands]]&lt;br /&gt;
File:Meadow.png|[[Meadow|Meadow]]&lt;br /&gt;
File:Nether Flames.png|[[Nether Flames|Nether Flames]]&lt;br /&gt;
File:Pillars.png|[[Pillars|Pillars]]&lt;br /&gt;
File:Pixel.png|[[Pixel|Pixel]]&lt;br /&gt;
File:Platform.png|[[Platform|Platform]]&lt;br /&gt;
File:Ring.png|[[Ring|Ring]]&lt;br /&gt;
File:Rivers.png|[[Rivers|Rivers]]&lt;br /&gt;
File:Sahara.png|[[Sahara|Sahara]]&lt;br /&gt;
File:Silica.png|[[Silica|Silica]]&lt;br /&gt;
File:Temple.png|[[Temple|Temple]]&lt;br /&gt;
File:Unison.png|[[Unison|Unison]]&lt;br /&gt;
File:Valley.png|[[Valley|Valley]]&lt;br /&gt;
File:Walls.png|[[Walls|Walls]]&lt;br /&gt;
File:Whiplash.png|[[Whiplash|Whiplash]]&lt;br /&gt;
File:Wooded.png|[[Wooded|Wooded]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Block Sumo Duels ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Clash.png|[[Clash|Clash]]&lt;br /&gt;
File:Core.png|[[Core|Core]]&lt;br /&gt;
File:Dunes.png|[[Dunes|Dunes]]&lt;br /&gt;
File:Gambit.png|[[Gambit|Gambit]]&lt;br /&gt;
File:Gamble.png|[[Gamble|Gamble]]&lt;br /&gt;
File:Games.png|[[Games|Games]]&lt;br /&gt;
File:Jungle Temple.png|[[Jungle Temple|Jungle Temple]]&lt;br /&gt;
File:Magma.png|[[Magma|Magma]]&lt;br /&gt;
File:Moons.png|[[Moons|Moons]]&lt;br /&gt;
File:Olympus.png|[[Olympus|Olympus]]&lt;br /&gt;
File:Peace.png|[[Peace|Peace]]&lt;br /&gt;
File:Scorch.png|[[Scorch|Scorch]]&lt;br /&gt;
File:Sport.png|[[Sport|Sport]]&lt;br /&gt;
File:The Lotus.png|[[The Lotus|The Lotus]]&lt;br /&gt;
File:Verde.png|[[Verde|Verde]]&lt;br /&gt;
File:World.png|[[World|World]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bow Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Basture.png|[[Basture|Basture]]&lt;br /&gt;
File:Beach.png|[[Beach|Beach]]&lt;br /&gt;
File:Corrupt.png|[[Corrupt|Corrupt]]&lt;br /&gt;
File:Cursed River.png|[[Cursed River|Cursed River]]&lt;br /&gt;
File:Division.png|[[Division|Division]]&lt;br /&gt;
File:Fortress.png|[[Fortress|Fortress]]&lt;br /&gt;
File:Fumes.png|[[Fumes|Fumes]]&lt;br /&gt;
File:Lavish.png|[[Lavish|Lavish]]&lt;br /&gt;
File:Lotus.png|[[Lotus|Lotus]]&lt;br /&gt;
File:Northern Lights.png|[[Northern Lights|Northern Lights]]&lt;br /&gt;
File:Rainbow.png|[[Rainbow|Rainbow]]&lt;br /&gt;
File:Ring Of Biomes.png|[[Ring Of Biomes|Ring Of Biomes]]&lt;br /&gt;
File:Ruins.png|[[Ruins|Ruins]]&lt;br /&gt;
File:Rusted Cogs.png|[[Rusted Cogs|Rusted Cogs]]&lt;br /&gt;
File:Washed.png|[[Washed|Washed]]&lt;br /&gt;
File:Yinyang.png|[[Yinyang|Yinyang]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Competitive Bridge ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Grassy.png|[[Grassy|Grassy]]&lt;br /&gt;
File:Ground Duel.png|[[Ground Duel|Ground Duel]]&lt;br /&gt;
File:Sand Bridges.png|[[Sand Bridges|Sand Bridges]]&lt;br /&gt;
File:Snowy Place.png|[[Snowy Place|Snowy Place]]&lt;br /&gt;
File:Stone Structure.png|[[Stone Structure|Stone Structure]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Four Way Bridge Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Abstract Cubes (Four Way Bridge Fight).png|[[Abstract Cubes (Four Way Bridge Fight)|Abstract Cubes]]&lt;br /&gt;
File:Aqua (Four Way Bridge Fight).png|[[Aqua (Four Way Bridge Fight)|Aqua]]&lt;br /&gt;
File:Archaic (Four Way Bridge Fight).png|[[Archaic (Four Way Bridge Fight)|Archaic]]&lt;br /&gt;
File:Boxes (Four Way Bridge Fight).png|[[Boxes (Four Way Bridge Fight)|Boxes]]&lt;br /&gt;
File:Classic Castle (Four Way Bridge Fight).png|[[Classic Castle (Four Way Bridge Fight)|Classic Castle]]&lt;br /&gt;
File:Fish (Four Way Bridge Fight).png|[[Fish (Four Way Bridge Fight)|Fish]]&lt;br /&gt;
File:Forest 1 (Four Way Bridge Fight).png|[[Forest 1 (Four Way Bridge Fight)|Forest 1]]&lt;br /&gt;
File:Forest 2 (Four Way Bridge Fight).png|[[Forest 2 (Four Way Bridge Fight)|Forest 2]]&lt;br /&gt;
File:Forest 3 (Four Way Bridge Fight).png|[[Forest 3 (Four Way Bridge Fight)|Forest 3]]&lt;br /&gt;
File:Graveyard (Four Way Bridge Fight).png|[[Graveyard (Four Way Bridge Fight)|Graveyard]]&lt;br /&gt;
File:Hiding Places (Four Way Bridge Fight).png|[[Hiding Places (Four Way Bridge Fight)|Hiding Places]]&lt;br /&gt;
File:Jet Storm (Four Way Bridge Fight).png|[[Jet Storm (Four Way Bridge Fight)|Jet Storm]]&lt;br /&gt;
File:Mesa Mine (Four Way Bridge Fight).png|[[Mesa Mine (Four Way Bridge Fight)|Mesa Mine]]&lt;br /&gt;
File:Moai (Four Way Bridge Fight).png|[[Moai (Four Way Bridge Fight)|Moai]]&lt;br /&gt;
File:Old 1 (Four Way Bridge Fight).png|[[Old 1 (Four Way Bridge Fight)|Old 1]]&lt;br /&gt;
File:Old 2 (Four Way Bridge Fight).png|[[Old 2 (Four Way Bridge Fight)|Old 2]]&lt;br /&gt;
File:Old 3 (Four Way Bridge Fight).png|[[Old 3 (Four Way Bridge Fight)|Old 3]]&lt;br /&gt;
File:Old 4 (Four Way Bridge Fight).png|[[Old 4 (Four Way Bridge Fight)|Old 4]]&lt;br /&gt;
File:Segundo (Four Way Bridge Fight).png|[[Segundo (Four Way Bridge Fight)|Segundo]]&lt;br /&gt;
File:Shivers (Four Way Bridge Fight).png|[[Shivers (Four Way Bridge Fight)|Shivers]]&lt;br /&gt;
File:Snow (Four Way Bridge Fight).png|[[Snow (Four Way Bridge Fight)|Snow]]&lt;br /&gt;
File:Stoney (Four Way Bridge Fight).png|[[Stoney (Four Way Bridge Fight)|Stoney]]&lt;br /&gt;
File:Streams (Four Way Bridge Fight).png|[[Streams (Four Way Bridge Fight)|Streams]]&lt;br /&gt;
File:Swamped (Four Way Bridge Fight).png|[[Swamped (Four Way Bridge Fight)|Swamped]]&lt;br /&gt;
File:Tropical (Four Way Bridge Fight).png|[[Tropical (Four Way Bridge Fight)|Tropical]]&lt;br /&gt;
File:Under The Sea (Four Way Bridge Fight).png|[[Under The Sea (Four Way Bridge Fight)|Under The Sea]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ground Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Lost Temple.png|[[Lost Temple|Lost Temple]]&lt;br /&gt;
File:Mines.png|[[Mines|Mines]]&lt;br /&gt;
File:Suspended.png|[[Suspended|Suspended]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ladder Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Bone.png|[[Bone|Bone]]&lt;br /&gt;
File:Castle.png|[[Castle|Castle]]&lt;br /&gt;
File:Desert.png|[[Desert|Desert]]&lt;br /&gt;
File:Eldritch.png|[[Eldritch|Eldritch]]&lt;br /&gt;
File:Mirage.png|[[Mirage|Mirage]]&lt;br /&gt;
File:Purple Liquid.png|[[Purple Liquid|Purple Liquid]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Old Resource Collect ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Old Resource Collect.png|[[Old Resource Collect|Old Resource Collect]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pearl Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Gems.png|[[Gems|Gems]]&lt;br /&gt;
File:Ice Spike.png|[[Ice Spike|Ice Spike]]&lt;br /&gt;
File:Library.png|[[Library|Library]]&lt;br /&gt;
File:Maunge.png|[[Maunge|Maunge]]&lt;br /&gt;
File:Mesa.png|[[Mesa|Mesa]]&lt;br /&gt;
File:Mini End.png|[[Mini End|Mini End]]&lt;br /&gt;
File:Mirror.png|[[Mirror|Mirror]]&lt;br /&gt;
File:Pondsai.png|[[Pondsai|Pondsai]]&lt;br /&gt;
File:Rooftop.png|[[Rooftop|Rooftop]]&lt;br /&gt;
File:Sandstone Temple.png|[[Sandstone Temple|Sandstone Temple]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ranked Fours Practice ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Ranked Archway.png|[[Ranked Archway|Ranked Archway]]&lt;br /&gt;
File:Ranked Ashore.png|[[Ranked Ashore|Ranked Ashore]]&lt;br /&gt;
File:Ranked Babylon.png|[[Ranked Babylon|Ranked Babylon]]&lt;br /&gt;
File:Ranked Boletum.png|[[Ranked Boletum|Ranked Boletum]]&lt;br /&gt;
File:Ranked Chained.png|[[Ranked Chained|Ranked Chained]]&lt;br /&gt;
File:Ranked Chaotic.png|[[Ranked Chaotic|Ranked Chaotic]]&lt;br /&gt;
File:Ranked Eastwood.png|[[Ranked Eastwood|Ranked Eastwood]]&lt;br /&gt;
File:Ranked Lectus.png|[[Ranked Lectus|Ranked Lectus]]&lt;br /&gt;
File:Ranked Quantom.png|[[Ranked Quantom|Ranked Quantom]]&lt;br /&gt;
File:Ranked Treenan.png|[[Ranked Treenan|Ranked Treenan]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resource Collect ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Desert Lands.png|[[Desert Lands|Desert Lands]]&lt;br /&gt;
File:Flowers.png|[[Flowers|Flowers]]&lt;br /&gt;
File:Sea.png|[[Sea|Sea]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stick Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Alien Platform.png|[[Alien Platform|Alien Platform]]&lt;br /&gt;
File:Aquamire.png|[[Aquamire|Aquamire]]&lt;br /&gt;
File:Cottage.png|[[Cottage|Cottage]]&lt;br /&gt;
File:Iron Abstract.png|[[Iron Abstract|Iron Abstract]]&lt;br /&gt;
File:Multiverse.png|[[Multiverse|Multiverse]]&lt;br /&gt;
File:Mystic Ruin.png|[[Mystic Ruin|Mystic Ruin]]&lt;br /&gt;
File:Palm Tree.png|[[Palm Tree|Palm Tree]]&lt;br /&gt;
File:Red.png|[[Red|Red]]&lt;br /&gt;
File:Spruce Tree.png|[[Spruce Tree|Spruce Tree]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Void Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Frost.png|[[Frost|Frost]]&lt;br /&gt;
File:Lost Ruins.png|[[Lost Ruins|Lost Ruins]]&lt;br /&gt;
File:Pagoda.png|[[Pagoda|Pagoda]]&lt;br /&gt;
File:Sparse Palms.png|[[Sparse Palms|Sparse Palms]]&lt;br /&gt;
File:Statue.png|[[Statue|Statue]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Map creators ==&lt;br /&gt;
&lt;br /&gt;
Every map page credits its builder, taken from the in-game map browser. Across all 197 maps:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Creator !! Maps !! Modes&lt;br /&gt;
|-&lt;br /&gt;
| CowNecromancer || 64 || [[Bed Bridge Fight]], [[Bed Rush]], [[Bedwars Mega]], [[Beta Block Sumo]], and 10 more&lt;br /&gt;
|-&lt;br /&gt;
| Tado || 57 || [[Bed Bridge Fight]], [[Beta Block Sumo]], [[Block Sumo]], [[Block Sumo Duels]], and 1 more&lt;br /&gt;
|-&lt;br /&gt;
| Hypixel || 20 || [[Bedwars Eight Team]], [[Bedwars Late Game]], [[Bedwars Normal]], [[Ranked Fours Practice]]&lt;br /&gt;
|-&lt;br /&gt;
| QueezzDK || 20 || [[Bed Rush]], [[Bow Fight]], [[Ladder Fight]], [[Pearl Fight]], and 2 more&lt;br /&gt;
|-&lt;br /&gt;
| Laptev || 17 || [[Bed Bridge Fight]], [[Four Way Bridge Fight]], [[Stick Fight]], [[Void Fight]]&lt;br /&gt;
|-&lt;br /&gt;
| iqBurger || 11 || [[Bed Bridge Fight]], [[Four Way Bridge Fight]], [[Stick Fight]]&lt;br /&gt;
|-&lt;br /&gt;
| TC6 || 4 || [[Bed Bridge Fight]], [[Four Way Bridge Fight]]&lt;br /&gt;
|-&lt;br /&gt;
| RBW || 3 || [[Ranked Fours Practice]]&lt;br /&gt;
|-&lt;br /&gt;
| grunki || 1 || [[Pearl Fight]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Main_Page&amp;diff=1187</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Main_Page&amp;diff=1187"/>
		<updated>2026-07-15T11:40:59Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: link Old Resource Collect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1.5em 0 0.5em 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:250%; font-weight:bold;&amp;quot;&amp;gt;Voxyl Wiki&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:120%; padding-top:0.4em;&amp;quot;&amp;gt;The community wiki for the BedWarsPractice server: game modes, maps, XP, and history.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Modes ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; text-align:center; table-layout:fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Slimeball.png|48px|link=Block Sumo]]&amp;lt;br&amp;gt;[[Block Sumo]]&lt;br /&gt;
| [[File:Icon Snowball.png|48px|link=Beta Block Sumo]]&amp;lt;br&amp;gt;[[Beta Block Sumo]]&lt;br /&gt;
| [[File:Icon Slime Block.png|48px|link=Block Sumo Duels]]&amp;lt;br&amp;gt;[[Block Sumo Duels]]&lt;br /&gt;
| [[File:Icon Shears.png|48px|link=Bed Bridge Fight]]&amp;lt;br&amp;gt;[[Bed Bridge Fight]]&lt;br /&gt;
| [[File:Icon Enchanting Table.gif|48px|link=Four Way Bridge Fight]]&amp;lt;br&amp;gt;[[Four Way Bridge Fight]]&lt;br /&gt;
| [[File:Icon Bow.png|48px|link=Bow Fight]]&amp;lt;br&amp;gt;[[Bow Fight]]&lt;br /&gt;
| [[File:Icon Ender Pearl.png|48px|link=Pearl Fight]]&amp;lt;br&amp;gt;[[Pearl Fight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Stick.png|48px|link=Stick Fight]]&amp;lt;br&amp;gt;[[Stick Fight]]&lt;br /&gt;
| [[File:Icon Oak Trapdoor.png|48px|link=Flat Fight]]&amp;lt;br&amp;gt;[[Flat Fight]]&lt;br /&gt;
| [[File:Icon White Wool.png|48px|link=Obstacles]]&amp;lt;br&amp;gt;[[Obstacles]]&lt;br /&gt;
| [[File:Icon Dragon Egg.png|48px|link=Void Fight]]&amp;lt;br&amp;gt;[[Void Fight]]&lt;br /&gt;
| [[File:Icon Red Bed.png|48px|link=Bedwars]]&amp;lt;br&amp;gt;[[Bedwars]]&lt;br /&gt;
| [[File:Icon Leather Boots.png|48px|link=Bedwars Rush Duels]]&amp;lt;br&amp;gt;[[Bedwars Rush Duels]]&lt;br /&gt;
| [[File:Icon Melon Seeds.png|48px|link=Bedwars Mega]]&amp;lt;br&amp;gt;[[Bedwars Mega]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Gold Nugget.png|48px|link=Miniwars]]&amp;lt;br&amp;gt;[[Miniwars]]&lt;br /&gt;
| [[File:Icon Iron Sword.png|48px|link=Ranked Fours Practice]]&amp;lt;br&amp;gt;[[Ranked Fours Practice]]&lt;br /&gt;
| [[File:Icon Sugar.png|48px|link=Bed Rush]]&amp;lt;br&amp;gt;[[Bed Rush]]&lt;br /&gt;
| [[File:Icon Golden Apple.png|48px|link=Party Games]]&amp;lt;br&amp;gt;[[Party Games]]&lt;br /&gt;
| [[File:Icon Command Block.gif|48px|link=Autobox]]&amp;lt;br&amp;gt;[[Autobox]]&lt;br /&gt;
| [[File:Icon Feather.png|48px|link=Sky Conquer]]&amp;lt;br&amp;gt;[[Sky Conquer]]&lt;br /&gt;
| [[File:Icon Oak Fence.png|48px|link=Bedwalls]]&amp;lt;br&amp;gt;[[Bedwalls]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;See the full [[Game Modes]] overview, or [[Ground Fight]], [[Ladder Fight]], [[Competitive Bridge]], [[Resource Collect]], and [[Old Resource Collect]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Featured Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;140&amp;quot;&amp;gt;&lt;br /&gt;
File:Sandstone Temple.png|[[Sandstone Temple]]&lt;br /&gt;
File:Mini End.png|[[Mini End]]&lt;br /&gt;
File:Library.png|[[Library]]&lt;br /&gt;
File:Canyon.png|[[Canyon]]&lt;br /&gt;
File:Gems.png|[[Gems]]&lt;br /&gt;
File:Mirror.png|[[Mirror]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Browse all 197 maps with previews on the [[Maps]] page.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The XP System ==&lt;br /&gt;
&lt;br /&gt;
How XP works: per-mode reward formulas, GXP, levels and prestiges, quests, achievements, and boosters, plus a history of changes.&lt;br /&gt;
&lt;br /&gt;
* [[XP System]]: the full breakdown&lt;br /&gt;
* [[XP System#Levels|Levels and prestiges]]: 5,000 XP per level, +500 per prestige&lt;br /&gt;
* [[XP System#Quests and achievements|Quests and achievements]]&lt;br /&gt;
* [[XP System#History of changes|History of changes]]&lt;br /&gt;
&lt;br /&gt;
== Browse ==&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Game modes|All game modes]]&lt;br /&gt;
* [[:Category:Maps|All maps]]&lt;br /&gt;
* [[Special:RecentChanges|Recent changes]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=XP_System&amp;diff=1186</id>
		<title>XP System</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=XP_System&amp;diff=1186"/>
		<updated>2026-07-15T11:39:40Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: link modes from XP System, add navbox&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Voxyl Network awards XP after every game with the message &amp;lt;code&amp;gt;You have gained NXP from this game!&amp;lt;/code&amp;gt;, together with a stat breakdown (&amp;lt;code&amp;gt;+N kills&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;+N beds&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;+N finals&amp;lt;/code&amp;gt;) and a guild XP line (&amp;lt;code&amp;gt;+ N GXP&amp;lt;/code&amp;gt;). If you leave before the game ends, the payout is delivered in the lobby as &amp;lt;code&amp;gt;You have gained NXP from a previous game!&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&lt;br /&gt;
Formulas on this page were determined empirically and were accurate as of July 2026. Some formulas changed between the 2023-2025 era and the 2026 era; where they differ, both are given.&lt;br /&gt;
&lt;br /&gt;
== General structure ==&lt;br /&gt;
&lt;br /&gt;
Game XP is built from per-mode formulas over these inputs:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Kills&#039;&#039;&#039; (the &amp;lt;code&amp;gt;+N kills&amp;lt;/code&amp;gt; breakdown value)&lt;br /&gt;
* &#039;&#039;&#039;Final kills&#039;&#039;&#039; (eliminating a player&#039;s last life, or the final kill in bed modes)&lt;br /&gt;
* &#039;&#039;&#039;Beds broken&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Win or loss&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Player count&#039;&#039;&#039; in the game (Block Sumo)&lt;br /&gt;
* &#039;&#039;&#039;Time played&#039;&#039;&#039;, in two roles: some modes pay per second directly, and all modes reduce XP for very short games (a ramp that reaches full payout around 45 to 65 seconds depending on the mode)&lt;br /&gt;
&lt;br /&gt;
Deaths, win streaks, and party membership do not affect XP.&lt;br /&gt;
&lt;br /&gt;
== Per-mode formulas ==&lt;br /&gt;
&lt;br /&gt;
=== Block Sumo ===&lt;br /&gt;
&lt;br /&gt;
Current (2026) [[Block Sumo]] formula:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Outcome !! XP&lt;br /&gt;
|-&lt;br /&gt;
| Win || 8 &amp;amp;times; kills + 10 &amp;amp;times; players + 2 &amp;amp;times; finals + 40&lt;br /&gt;
|-&lt;br /&gt;
| Loss || 8 &amp;amp;times; kills + 2 &amp;amp;times; players + 2 &amp;amp;times; finals + 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;kills&amp;lt;/code&amp;gt; is your scoreboard kill count (same as the &amp;lt;code&amp;gt;+N kills&amp;lt;/code&amp;gt; breakdown). Since finals count as kills too, a final kill is worth 8 + 2 = 10 XP. &amp;lt;code&amp;gt;players&amp;lt;/code&amp;gt; is the number of players the game started with. Games shorter than about 45 seconds pay reduced XP (see [[#Short game ramp|Short game ramp]]); a forfeit at 0 seconds pays 0 XP.&lt;br /&gt;
&lt;br /&gt;
The formula was different in the 2023-2025 era:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Outcome !! XP (2023-2025, 1v1)&lt;br /&gt;
|-&lt;br /&gt;
| Win || floor(50 &amp;amp;times; min(duration, 60) / 60) + 5 &amp;amp;times; kills&lt;br /&gt;
|-&lt;br /&gt;
| Loss || floor(20 &amp;amp;times; min(duration, 60) / 60) + 5 &amp;amp;times; kills&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In that era, only the base term ramped with game length (full value at 60 seconds); kills always paid their flat 5 XP even in a seconds-old game, and there was no separate finals bonus. Free-for-all payouts in that era depended on finish placement, not just win or loss, and were not fully resolved. The change was unannounced and coincided with the 2025-06-30 update.&lt;br /&gt;
&lt;br /&gt;
In the current formula, eliminated players either receive the full loss base (2 &amp;amp;times; players + 10) or none of it (paying only 8 &amp;amp;times; kills + 2 &amp;amp;times; finals), in a binary fashion; the exact trigger is unknown (possibly finish placement, or leaving before the game ends).&lt;br /&gt;
&lt;br /&gt;
=== Duels: Bow Fight, Flat Fight, Pearl Fight, Stick Fight ===&lt;br /&gt;
&lt;br /&gt;
All four [[Duels|duel modes]] ([[Bow Fight]], [[Flat Fight]], [[Pearl Fight]], [[Stick Fight]]) share one formula, stable from 2023 through 2026:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;XP = round((20 + 5 * kills + 30 * win) * min(1, duration / 60))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;kills&amp;lt;/code&amp;gt; counts every hit that takes a life, including the finishing blow; there is no separate finals bonus in these modes. The whole payout scales linearly with game length and reaches full value at exactly 60 seconds.&lt;br /&gt;
&lt;br /&gt;
Some games pay a +35 win bonus instead of +30; the trigger is not identified.&lt;br /&gt;
&lt;br /&gt;
=== Obstacles ===&lt;br /&gt;
&lt;br /&gt;
[[Obstacles]] is a race across 10 procedurally generated obstacles. XP is purely time based:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Outcome !! XP&lt;br /&gt;
|-&lt;br /&gt;
| Win || floor(completion seconds &amp;amp;times; 5/6), capped at 100&lt;br /&gt;
|-&lt;br /&gt;
| Loss || floor(game seconds / 4), cap around 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The win formula matched all 17 completed races exactly, using the &amp;lt;code&amp;gt;Total time was M:SS.mmm&amp;lt;/code&amp;gt; value the server prints at game end. Finishing faster gives less XP, but a sub-60-second finish unlocks the Speed Demon achievement (5,000 XP), which dwarfs the difference.&lt;br /&gt;
&lt;br /&gt;
Separate from game XP, individual parkour techniques award small one-time XP (&amp;lt;code&amp;gt;Gained NXP from beating this technique!&amp;lt;/code&amp;gt;, typically 2 to 7 XP).&lt;br /&gt;
&lt;br /&gt;
=== Bed Bridge Fight ===&lt;br /&gt;
&lt;br /&gt;
In [[Bed Bridge Fight]], XP is dominated by game duration, with the per-second rate depending on the outcome category. Within a category the fit is tight (residuals under 2 XP); a single additive formula does not exist.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! XP&lt;br /&gt;
|-&lt;br /&gt;
| Loss, no bed or final || about 0.14 &amp;amp;times; seconds + 2 to 4&lt;br /&gt;
|-&lt;br /&gt;
| Loss with a bed broken || about 0.14 &amp;amp;times; seconds + 17&lt;br /&gt;
|-&lt;br /&gt;
| Win without bed or final || about 0.10 &amp;amp;times; seconds + 5&lt;br /&gt;
|-&lt;br /&gt;
| Win with bed, no final || about 0.19 &amp;amp;times; seconds + 30&lt;br /&gt;
|-&lt;br /&gt;
| Win with bed and final kill || about 0.55 &amp;amp;times; seconds + 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard cap: 126 XP&#039;&#039;&#039; (GXP caps at 42 accordingly). The cap engages from about 154 seconds. The formula was stable from 2023 through 2026.&lt;br /&gt;
&lt;br /&gt;
[[Void Fight]] wins follow the win formula, including the 126 cap, and [[Ground Fight]] is consistent with it too (limited data). Void Fight losses do not match the Bed Bridge Fight loss baseline (it has continuous respawns, so the structure differs).&lt;br /&gt;
&lt;br /&gt;
=== Bedwars ===&lt;br /&gt;
&lt;br /&gt;
[[Bedwars]] payouts are noisier, since chat logs do not expose resources or team dynamics. Best fits:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Win with bed and final&#039;&#039;&#039; (1v1): about 0.5 &amp;amp;times; seconds + 4.2 &amp;amp;times; kills + 40. The per-kill value of 4.2 is confirmed across both eras.&lt;br /&gt;
* &#039;&#039;&#039;Loss without bed credit&#039;&#039;&#039; (1v1): about 1.36 &amp;amp;times; kills + 0.16 &amp;amp;times; seconds, capped around 30 XP.&lt;br /&gt;
* The cap on wins is not flat: the cap appears to be roughly min(135, 124 + 3 &amp;amp;times; kills) for 1v1 (provisional).&lt;br /&gt;
* &#039;&#039;&#039;Being final killed does not void your bed credit.&#039;&#039;&#039; Losses where you broke a bed and were then eliminated still paid 45 to 93 XP. The ~30 XP ceiling applies to losses where no bed credit was ever earned.&lt;br /&gt;
* Larger games raise the total XP ceiling: 1v1 caps at 135, while larger games reach 180. Per-kill value in bigger teams appears lower but is not cleanly quantified.&lt;br /&gt;
&lt;br /&gt;
=== Beta Block Sumo ===&lt;br /&gt;
&lt;br /&gt;
From 2023 through at least September 2025, [[Beta Block Sumo]] paid exactly the duels formula, with one twist: the win bonus is credited if you &#039;&#039;&#039;or your queue partner&#039;&#039;&#039; is the last one standing. Players queue into the free-for-all in pairs, combat is still full free-for-all (partners can hit each other), but the +30 win bonus follows the pair, not the individual. With that crediting rule, the formula is identical to the duels formula above, including the 60-second ramp.&lt;br /&gt;
&lt;br /&gt;
The 2026 era changed this mode: XP now accrues at about 0.42 per second (with roughly +5 for a win at 0 kills) and kills are worth far more (about 30 to 40 XP each in long games). The exact current formula is not yet known.&lt;br /&gt;
&lt;br /&gt;
=== Other modes ===&lt;br /&gt;
&lt;br /&gt;
Limited data, so treat these as provisional:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mode !! What is known&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Fight]] || Wins match the [[Bed Bridge Fight]] win formula, including the 126 XP cap. Losses do not match the Bed Bridge Fight loss baseline (Void Fight has continuous respawns, so the structure differs).&lt;br /&gt;
|-&lt;br /&gt;
| [[Ground Fight]] || Appears to follow the [[Bed Bridge Fight]] win formula; unconfirmed.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ladder Fight]] || Bed based like [[Bedwars]], with separate kills, beds, and finals breakdowns. Shares the 126 XP cap with Bed Bridge Fight.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bed Rush]] || Formula not yet known.&lt;br /&gt;
|-&lt;br /&gt;
| [[Party Games]] || Pays game XP plus the separate per-round star system (3/2/1 stars by placement, unrelated to account XP).&lt;br /&gt;
|-&lt;br /&gt;
| [[Autobox]] || Introduced as the &amp;quot;Wall Brawl&amp;quot; prototype in the 2025-06-30 update and renamed Autobox on 2025-12-26.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Private games award no XP.&#039;&#039;&#039; Games started with &amp;lt;code&amp;gt;Starting private game!&amp;lt;/code&amp;gt; never produce an XP message, regardless of mode.&lt;br /&gt;
&lt;br /&gt;
== Short game ramp ==&lt;br /&gt;
&lt;br /&gt;
Every mode reduces XP for games that end quickly, reaching near zero for instant forfeits. The ramp is linear and completes at 60 seconds:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Duels (all eras) and 2023-2025 Beta Block Sumo&#039;&#039;&#039;: the entire payout scales by min(1, duration / 60).&lt;br /&gt;
* &#039;&#039;&#039;2023-2025 Block Sumo&#039;&#039;&#039;: only the base term scales by min(1, duration / 60); kills always pay in full, even in a seconds-old game.&lt;br /&gt;
* &#039;&#039;&#039;2026 Block Sumo&#039;&#039;&#039;: reduced XP below about 45 seconds, but the exact curve is unresolved (the reduction is not a pure function of duration; it may share the base-only structure of the older formula).&lt;br /&gt;
&lt;br /&gt;
== Boosters and multipliers ==&lt;br /&gt;
&lt;br /&gt;
XP boosters were introduced in the &amp;quot;3 Million Unique Logins&amp;quot; update on 2025-06-30 (they do not exist in any earlier logs). They multiply the displayed game XP (for example 2.5x), while GXP stays at floor(base XP / 3): &#039;&#039;&#039;GXP is computed before the booster is applied&#039;&#039;&#039;. Boosters are a stackable inventory item, can be rolled as a quest reward, and do not apply to quest rewards themselves.&lt;br /&gt;
&lt;br /&gt;
== GXP (Guild XP) ==&lt;br /&gt;
&lt;br /&gt;
Every game payout contributes guild XP:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;GXP = floor(base game XP / 3)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quest and achievement XP does not generate any GXP, though quests can roll direct GXP as a reward type since the 2025-06-30 update.&lt;br /&gt;
&lt;br /&gt;
== Quests and achievements ==&lt;br /&gt;
&lt;br /&gt;
Standalone &amp;lt;code&amp;gt;You have gained NXP&amp;lt;/code&amp;gt; messages (no &amp;quot;from this game&amp;quot;) are quest and achievement reward claims. Rewards queue up when earned (the unclaimed queue caps at 5) and are paid out when claimed, either by visiting the Quest Master NPC in the lobby or through the stat menu. Quest payouts range from 150 to 5,000 XP, with fixed per-quest values (common ones: 150, 240, 600, 1600, 1800, 2700, 4000).&lt;br /&gt;
&lt;br /&gt;
Quests existed since at least 2023 with 22 quest types. The 2025-06-30 update expanded the pool to 61 daily/weekly types plus three higher-level quest slot tiers with dedicated pools (spicy, gold, rusty), and added 13 quest-related achievements. Quest names include dailies (First Play of the Day, First Win of the Day, Winner, Hunter, Head Hunter, Duels Player/Winner/Killer, Arcade Gamer/Winner, TNT Run, TNT Tag, One More Game!, Painsomnia, Build Battle Player/Winner) and weeklies (Bed Removal Co., Double Up, Duels Weekly Kills, TNT Run, TNT Tag).&lt;br /&gt;
&lt;br /&gt;
Confirmed achievement rewards:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Achievement !! Requirement !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Philosophy || Win 200 Pearl Fight games || 5,000 XP&lt;br /&gt;
|-&lt;br /&gt;
| Speed Demon || Beat Obstacles in under 60 seconds || 5,000 XP + Emerald Blocks bridging cosmetic&lt;br /&gt;
|-&lt;br /&gt;
| Weekly Warrior || Complete 5 weekly quests || 1,000 XP&lt;br /&gt;
|-&lt;br /&gt;
| Straight Bridger || Beat straight bridge 10 times || 300 XP + River bridging theme + Oak Log Blocks&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
&lt;br /&gt;
Cumulative XP drives the account level shown as the &amp;lt;code&amp;gt;[N✫]&amp;lt;/code&amp;gt; chat prefix. Every 100 levels is one prestige. The XP required to advance one level ramps up over the first few levels, then grows by 500 per prestige:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level up !! XP required&lt;br /&gt;
|-&lt;br /&gt;
| 1 &amp;amp;rarr; 2 || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| 2 &amp;amp;rarr; 3 || 3,000&lt;br /&gt;
|-&lt;br /&gt;
| 3 &amp;amp;rarr; 4 || 4,000&lt;br /&gt;
|-&lt;br /&gt;
| 4 &amp;amp;rarr; 5 through 99 &amp;amp;rarr; 100 || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| 100 &amp;amp;rarr; 101 through 199 &amp;amp;rarr; 200 || 5,500&lt;br /&gt;
|-&lt;br /&gt;
| 200 &amp;amp;rarr; 201 through 299 &amp;amp;rarr; 300 || 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 300 &amp;amp;rarr; 301 onward || 6,500, +500 per further prestige&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In general, for level n &amp;amp;ge; 4: XP(n &amp;amp;rarr; n+1) = 5,000 + 500 &amp;amp;times; prestige, where prestige = floor(n / 100). &amp;lt;code&amp;gt;/level&amp;lt;/code&amp;gt; shows your progress in game.&lt;br /&gt;
&lt;br /&gt;
Until 2023-09-28, star prestige achievements also granted account XP; that was removed to prevent overshooting level thresholds.&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;You have earnt N x ✫&amp;lt;/code&amp;gt; message in Party Games is an unrelated star system: 3 stars for 1st place, 2 for 2nd, 1 for 3rd per round. It does not affect account level.&lt;br /&gt;
&lt;br /&gt;
== History of changes ==&lt;br /&gt;
&lt;br /&gt;
Formula changes were not announced in the development changelog; their dates are approximate.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2020-10-06&#039;&#039;&#039;: leveling system introduced (&amp;quot;levels similar to bedwars&amp;quot; with prestiges), XP awarded from kills, beds, and finals, &amp;lt;code&amp;gt;/level&amp;lt;/code&amp;gt; command added. Techniques also began giving XP.&lt;br /&gt;
* &#039;&#039;&#039;2021-01-15&#039;&#039;&#039;: bridging gives XP.&lt;br /&gt;
* &#039;&#039;&#039;2021-03-12&#039;&#039;&#039;: Block Sumo kills set to reward 5 XP and win XP increased (the origin of the old Block Sumo formula).&lt;br /&gt;
* &#039;&#039;&#039;2021-03-19&#039;&#039;&#039;: guild XP (GXP) added, earned by playing multiplayer games.&lt;br /&gt;
* &#039;&#039;&#039;2021-03-21&#039;&#039;&#039;: quests introduced (randomized, XP on completion).&lt;br /&gt;
* &#039;&#039;&#039;2021-04-23&#039;&#039;&#039;: Beta Block Sumo starts giving XP and stats.&lt;br /&gt;
* &#039;&#039;&#039;2023-01-03&#039;&#039;&#039;: achievements introduced, with XP rewards and cosmetics.&lt;br /&gt;
* &#039;&#039;&#039;2023-04-22&#039;&#039;&#039;: end-of-game stats now credited even if you already left (the &amp;quot;from a previous game&amp;quot; lobby message).&lt;br /&gt;
* &#039;&#039;&#039;2023-09-27&#039;&#039;&#039;: star prestige achievements stopped granting account XP (&amp;quot;this prevents missing that level&amp;quot;).&lt;br /&gt;
* &#039;&#039;&#039;2025-06-30&#039;&#039;&#039; (&amp;quot;3 Million Unique Logins&amp;quot; update): XP boosters introduced; quest pool expanded from 22 to 61 types plus spicy/gold/rusty slot tiers; quests can now reward GXP or boosters directly. The Block Sumo formula change (from the time-ramped 5-XP-per-kill formula to the current 8-XP-per-kill formula with player count and finals bonuses) also dates to this update, unannounced.&lt;br /&gt;
* &#039;&#039;&#039;Late 2025 or early 2026&#039;&#039;&#039;: Beta Block Sumo moved from the duels formula to a per-second accrual model, unannounced.&lt;br /&gt;
&lt;br /&gt;
== Open questions ==&lt;br /&gt;
&lt;br /&gt;
* Exact 2026 Block Sumo short game curve (below 45 seconds)&lt;br /&gt;
* Exact current (2026) Beta Block Sumo formula&lt;br /&gt;
* Free-for-all placement payouts in 2023-2025 Block Sumo&lt;br /&gt;
* Bedwars team formulas (2v2 and larger) and the kill-dependent win cap&lt;br /&gt;
* The sub-mode paying a +35 win bonus in duels&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Void_Fight&amp;diff=1185</id>
		<title>Void Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Void_Fight&amp;diff=1185"/>
		<updated>2026-07-15T11:37:47Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Dragon Egg.png|64px]]&lt;br /&gt;
| name    = Void Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Void Fight&#039;&#039;&#039; is a bed mode with continuous respawn combat over the void.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Wins follow the [[Bed Bridge Fight]] win formula, including the exact 126 XP cap. Losses do not match the Bed Bridge Fight loss baseline: because of continuous respawns, kill counts run much higher without a corresponding XP increase. The loss formula is not yet known.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Frost.png|[[Frost|Frost]]&lt;br /&gt;
File:Lost Ruins.png|[[Lost Ruins|Lost Ruins]]&lt;br /&gt;
File:Pagoda.png|[[Pagoda|Pagoda]]&lt;br /&gt;
File:Sparse Palms.png|[[Sparse Palms|Sparse Palms]]&lt;br /&gt;
File:Statue.png|[[Statue|Statue]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Void Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Template:ModeNav&amp;diff=1184</id>
		<title>Template:ModeNav</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Template:ModeNav&amp;diff=1184"/>
		<updated>2026-07-15T11:37:47Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Navigation box listing every game mode, grouped by family. Place at the bottom of every game mode page:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{ModeNav}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; margin-top:1.5em; font-size:90%;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;font-size:110%;&amp;quot; | &#039;&#039;&#039;[[Game Modes|Game modes]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:9em; text-align:right;&amp;quot; | Sumo&lt;br /&gt;
| [[Block Sumo]] &amp;amp;middot; [[Beta Block Sumo]] &amp;amp;middot; [[Block Sumo Duels]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right;&amp;quot; | Duels&lt;br /&gt;
| [[Bow Fight]] &amp;amp;middot; [[Flat Fight]] &amp;amp;middot; [[Pearl Fight]] &amp;amp;middot; [[Stick Fight]] &amp;amp;middot; [[Obstacles]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right;&amp;quot; | Bridge and bed&lt;br /&gt;
| [[Bed Bridge Fight]] &amp;amp;middot; [[Four Way Bridge Fight]] &amp;amp;middot; [[Void Fight]] &amp;amp;middot; [[Ground Fight]] &amp;amp;middot; [[Ladder Fight]] &amp;amp;middot; [[Competitive Bridge]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right;&amp;quot; | Bedwars&lt;br /&gt;
| [[Bedwars]] &amp;amp;middot; [[Bedwars Mega]] &amp;amp;middot; [[Bedwars Rush Duels]] &amp;amp;middot; [[Ranked Fours Practice]] &amp;amp;middot; [[Miniwars]] &amp;amp;middot; [[Bed Rush]] &amp;amp;middot; [[Bedwalls]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right;&amp;quot; | Other&lt;br /&gt;
| [[Party Games]] &amp;amp;middot; [[Autobox]] &amp;amp;middot; [[Sky Conquer]] &amp;amp;middot; [[Resource Collect]] &amp;amp;middot; [[Old Resource Collect]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right;&amp;quot; | See also&lt;br /&gt;
| [[XP System]] &amp;amp;middot; [[Maps]]&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Stick_Fight&amp;diff=1183</id>
		<title>Stick Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Stick_Fight&amp;diff=1183"/>
		<updated>2026-07-15T11:37:47Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Stick.png|64px]]&lt;br /&gt;
| name    = Stick Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stick Fight&#039;&#039;&#039; is a 1v1 knockback duel fought with sticks, where each player has 3 lives.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Shares the standard [[Duels]] formula, stable from 2023 through 2026. See [[Duels]] for details, including the 60-second linear ramp and known anomalies.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Alien Platform.png|[[Alien Platform|Alien Platform]]&lt;br /&gt;
File:Aquamire.png|[[Aquamire|Aquamire]]&lt;br /&gt;
File:Cottage.png|[[Cottage|Cottage]]&lt;br /&gt;
File:Iron Abstract.png|[[Iron Abstract|Iron Abstract]]&lt;br /&gt;
File:Multiverse.png|[[Multiverse|Multiverse]]&lt;br /&gt;
File:Mystic Ruin.png|[[Mystic Ruin|Mystic Ruin]]&lt;br /&gt;
File:Palm Tree.png|[[Palm Tree|Palm Tree]]&lt;br /&gt;
File:Red.png|[[Red|Red]]&lt;br /&gt;
File:Spruce Tree.png|[[Spruce Tree|Spruce Tree]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Stick Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Sky_Conquer&amp;diff=1182</id>
		<title>Sky Conquer</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Sky_Conquer&amp;diff=1182"/>
		<updated>2026-07-15T11:37:47Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Feather.png|64px]]&lt;br /&gt;
| name    = Sky Conquer&lt;br /&gt;
| players = Multiple&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sky Conquer&#039;&#039;&#039; is a game mode. Become the conqueror and eliminate the other teams.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Resource_Collect&amp;diff=1181</id>
		<title>Resource Collect</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Resource_Collect&amp;diff=1181"/>
		<updated>2026-07-15T11:37:47Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| name    = Resource Collect&lt;br /&gt;
| players = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource Collect&#039;&#039;&#039; is a game mode played on three dedicated maps. An earlier version is kept on the server as [[Old Resource Collect]].&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not documented. The mode does not appear in any parsed game logs from 2023 to 2026, so no payouts have been observed.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Desert Lands.png|[[Desert Lands|Desert Lands]]&lt;br /&gt;
File:Flowers.png|[[Flowers|Flowers]]&lt;br /&gt;
File:Sea.png|[[Sea|Sea]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All three maps are by CowNecromancer. See also [[:Category:Resource Collect maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Ranked_Fours_Practice&amp;diff=1180</id>
		<title>Ranked Fours Practice</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Ranked_Fours_Practice&amp;diff=1180"/>
		<updated>2026-07-15T11:37:47Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Iron Sword.png|64px]]&lt;br /&gt;
| name    = Ranked Fours Practice&lt;br /&gt;
| players = 8 (4v4)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranked Fours Practice&#039;&#039;&#039; is a game mode. Practice mode for ranked bedwars fours.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Ranked Archway.png|[[Ranked Archway|Ranked Archway]]&lt;br /&gt;
File:Ranked Ashore.png|[[Ranked Ashore|Ranked Ashore]]&lt;br /&gt;
File:Ranked Babylon.png|[[Ranked Babylon|Ranked Babylon]]&lt;br /&gt;
File:Ranked Boletum.png|[[Ranked Boletum|Ranked Boletum]]&lt;br /&gt;
File:Ranked Chained.png|[[Ranked Chained|Ranked Chained]]&lt;br /&gt;
File:Ranked Chaotic.png|[[Ranked Chaotic|Ranked Chaotic]]&lt;br /&gt;
File:Ranked Eastwood.png|[[Ranked Eastwood|Ranked Eastwood]]&lt;br /&gt;
File:Ranked Lectus.png|[[Ranked Lectus|Ranked Lectus]]&lt;br /&gt;
File:Ranked Quantom.png|[[Ranked Quantom|Ranked Quantom]]&lt;br /&gt;
File:Ranked Treenan.png|[[Ranked Treenan|Ranked Treenan]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Ranked Fours Practice maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Pearl_Fight&amp;diff=1179</id>
		<title>Pearl Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Pearl_Fight&amp;diff=1179"/>
		<updated>2026-07-15T11:37:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Ender Pearl.png|64px]]&lt;br /&gt;
| name    = Pearl Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pearl Fight&#039;&#039;&#039; is a 1v1 duel featuring ender pearls, where each player has 3 lives.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Shares the standard [[Duels]] formula, stable from 2023 through 2026. See [[Duels]] for details, including the 60-second linear ramp and known anomalies.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pearl Philosophy&#039;&#039;&#039; achievement (win 200 Pearl Fight games) rewards 5,000 XP.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Gems.png|[[Gems|Gems]]&lt;br /&gt;
File:Ice Spike.png|[[Ice Spike|Ice Spike]]&lt;br /&gt;
File:Library.png|[[Library|Library]]&lt;br /&gt;
File:Maunge.png|[[Maunge|Maunge]]&lt;br /&gt;
File:Mesa.png|[[Mesa|Mesa]]&lt;br /&gt;
File:Mini End.png|[[Mini End|Mini End]]&lt;br /&gt;
File:Mirror.png|[[Mirror|Mirror]]&lt;br /&gt;
File:Pondsai.png|[[Pondsai|Pondsai]]&lt;br /&gt;
File:Rooftop.png|[[Rooftop|Rooftop]]&lt;br /&gt;
File:Sandstone Temple.png|[[Sandstone Temple|Sandstone Temple]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Pearl Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Party_Games&amp;diff=1178</id>
		<title>Party Games</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Party_Games&amp;diff=1178"/>
		<updated>2026-07-15T11:37:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Golden Apple.png|64px]]&lt;br /&gt;
| name    = Party Games&lt;br /&gt;
| players = Multiple&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Party Games&#039;&#039;&#039; is an arcade rotation of mini-game rounds, including Bridge Up, Thin Fight, Pillar Run, Small Sumo, Build Up, Mega Stick Fight, Fall Down, and Layers.&lt;br /&gt;
&lt;br /&gt;
== Stars ==&lt;br /&gt;
&lt;br /&gt;
Each round awards stars by placement: 3 for 1st, 2 for 2nd, 1 for 3rd (&amp;lt;code&amp;gt;You have earnt N x ✫&amp;lt;/code&amp;gt;). These stars are a mode-internal score, entirely unrelated to the account level shown as &amp;lt;code&amp;gt;[N✫]&amp;lt;/code&amp;gt; in chat, despite sharing the glyph.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Pays normal game XP at the end of the rotation; the formula is unknown.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Old_Resource_Collect&amp;diff=1177</id>
		<title>Old Resource Collect</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Old_Resource_Collect&amp;diff=1177"/>
		<updated>2026-07-15T11:37:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page is about the game mode. For the map of the same name, see [[Old Resource Collect (map)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{GameMode&lt;br /&gt;
| name    = Old Resource Collect&lt;br /&gt;
| players = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Old Resource Collect&#039;&#039;&#039; is a retired version of [[Resource Collect]], listed as a separate entry in the game selector. It ships a single map, also called [[Old Resource Collect (map)|Old Resource Collect]].&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not documented. The mode does not appear in any parsed game logs from 2023 to 2026, so no payouts have been observed.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Old Resource Collect.png|[[Old Resource Collect (map)|Old Resource Collect]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Old Resource Collect maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Old_Resource_Collect_(map)&amp;diff=1176</id>
		<title>Old Resource Collect (map)</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Old_Resource_Collect_(map)&amp;diff=1176"/>
		<updated>2026-07-15T11:37:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page is about the map. For the game mode, see [[Old Resource Collect]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Map&lt;br /&gt;
| name    = Old Resource Collect&lt;br /&gt;
| game    = Old Resource Collect&lt;br /&gt;
| creator = CowNecromancer&lt;br /&gt;
| image   = Old Resource Collect.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Old Resource Collect&#039;&#039;&#039; is the only map for [[Old Resource Collect]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Obstacles&amp;diff=1175</id>
		<title>Obstacles</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Obstacles&amp;diff=1175"/>
		<updated>2026-07-15T11:37:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon White Wool.png|64px]]&lt;br /&gt;
| name    = Obstacles&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Obstacles&#039;&#039;&#039; is a race across 10 procedurally generated obstacles. Falling into the void respawns you at the last checkpoint.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
XP is purely time based:&lt;br /&gt;
&lt;br /&gt;
* Win: floor(completion seconds &amp;amp;times; 5/6), capped at 100&lt;br /&gt;
* Loss: floor(game seconds / 4), cap around 30&lt;br /&gt;
&lt;br /&gt;
The win formula uses the &amp;lt;code&amp;gt;Total time was M:SS.mmm&amp;lt;/code&amp;gt; value printed at game end. Finishing faster gives &#039;&#039;&#039;less&#039;&#039;&#039; XP, but a sub-60-second finish unlocks the &#039;&#039;&#039;Speed Demon&#039;&#039;&#039; achievement (5,000 XP), which dwarfs the difference.&lt;br /&gt;
&lt;br /&gt;
Separate from game XP, individual parkour techniques award small one-time XP (&amp;lt;code&amp;gt;Gained NXP from beating this technique!&amp;lt;/code&amp;gt;, typically 2 to 7 XP).&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Miniwars&amp;diff=1174</id>
		<title>Miniwars</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Miniwars&amp;diff=1174"/>
		<updated>2026-07-15T11:37:46Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Gold Nugget.png|64px]]&lt;br /&gt;
| name    = Miniwars&lt;br /&gt;
| players = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Miniwars&#039;&#039;&#039; is a game mode. Compact bedwars-style mode.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Maps&amp;diff=1173</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Maps&amp;diff=1173"/>
		<updated>2026-07-15T11:35:13Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All known maps by game mode. Each map has its own page with a preview screenshot. See also [[:Category:Maps]].&lt;br /&gt;
&lt;br /&gt;
== Bed Bridge Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Abstract Cubes (Bed Bridge Fight).png|[[Abstract Cubes (Bed Bridge Fight)|Abstract Cubes]]&lt;br /&gt;
File:Aqua (Bed Bridge Fight).png|[[Aqua (Bed Bridge Fight)|Aqua]]&lt;br /&gt;
File:Archaic (Bed Bridge Fight).png|[[Archaic (Bed Bridge Fight)|Archaic]]&lt;br /&gt;
File:Boxes (Bed Bridge Fight).png|[[Boxes (Bed Bridge Fight)|Boxes]]&lt;br /&gt;
File:Classic Castle (Bed Bridge Fight).png|[[Classic Castle (Bed Bridge Fight)|Classic Castle]]&lt;br /&gt;
File:Fish (Bed Bridge Fight).png|[[Fish (Bed Bridge Fight)|Fish]]&lt;br /&gt;
File:Forest 1 (Bed Bridge Fight).png|[[Forest 1 (Bed Bridge Fight)|Forest 1]]&lt;br /&gt;
File:Forest 2 (Bed Bridge Fight).png|[[Forest 2 (Bed Bridge Fight)|Forest 2]]&lt;br /&gt;
File:Forest 3 (Bed Bridge Fight).png|[[Forest 3 (Bed Bridge Fight)|Forest 3]]&lt;br /&gt;
File:Graveyard (Bed Bridge Fight).png|[[Graveyard (Bed Bridge Fight)|Graveyard]]&lt;br /&gt;
File:Hiding Places (Bed Bridge Fight).png|[[Hiding Places (Bed Bridge Fight)|Hiding Places]]&lt;br /&gt;
File:Jet Storm (Bed Bridge Fight).png|[[Jet Storm (Bed Bridge Fight)|Jet Storm]]&lt;br /&gt;
File:Mesa Mine (Bed Bridge Fight).png|[[Mesa Mine (Bed Bridge Fight)|Mesa Mine]]&lt;br /&gt;
File:Moai (Bed Bridge Fight).png|[[Moai (Bed Bridge Fight)|Moai]]&lt;br /&gt;
File:Old 1 (Bed Bridge Fight).png|[[Old 1 (Bed Bridge Fight)|Old 1]]&lt;br /&gt;
File:Old 2 (Bed Bridge Fight).png|[[Old 2 (Bed Bridge Fight)|Old 2]]&lt;br /&gt;
File:Old 3 (Bed Bridge Fight).png|[[Old 3 (Bed Bridge Fight)|Old 3]]&lt;br /&gt;
File:Old 4 (Bed Bridge Fight).png|[[Old 4 (Bed Bridge Fight)|Old 4]]&lt;br /&gt;
File:Segundo (Bed Bridge Fight).png|[[Segundo (Bed Bridge Fight)|Segundo]]&lt;br /&gt;
File:Shivers (Bed Bridge Fight).png|[[Shivers (Bed Bridge Fight)|Shivers]]&lt;br /&gt;
File:Snow (Bed Bridge Fight).png|[[Snow (Bed Bridge Fight)|Snow]]&lt;br /&gt;
File:Stoney (Bed Bridge Fight).png|[[Stoney (Bed Bridge Fight)|Stoney]]&lt;br /&gt;
File:Streams (Bed Bridge Fight).png|[[Streams (Bed Bridge Fight)|Streams]]&lt;br /&gt;
File:Swamped (Bed Bridge Fight).png|[[Swamped (Bed Bridge Fight)|Swamped]]&lt;br /&gt;
File:Tropical (Bed Bridge Fight).png|[[Tropical (Bed Bridge Fight)|Tropical]]&lt;br /&gt;
File:Under The Sea (Bed Bridge Fight).png|[[Under The Sea (Bed Bridge Fight)|Under The Sea]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bed Rush ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Crooked Sands.png|[[Crooked Sands|Crooked Sands]]&lt;br /&gt;
File:Glaciers.png|[[Glaciers|Glaciers]]&lt;br /&gt;
File:Grassy Bridges.png|[[Grassy Bridges|Grassy Bridges]]&lt;br /&gt;
File:Ice Pumpkins.png|[[Ice Pumpkins|Ice Pumpkins]]&lt;br /&gt;
File:Snakes.png|[[Snakes|Snakes]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bedwars Eight Team ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Acropolis.png|[[Acropolis|Acropolis]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bedwars Late Game ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Hollow Duels (Bedwars Late Game).png|[[Hollow Duels (Bedwars Late Game)|Hollow Duels]]&lt;br /&gt;
File:Lighthouse Duels (Bedwars Late Game).png|[[Lighthouse Duels (Bedwars Late Game)|Lighthouse Duels]]&lt;br /&gt;
File:Lotus Duels (Bedwars Late Game).png|[[Lotus Duels (Bedwars Late Game)|Lotus Duels]]&lt;br /&gt;
File:Pernicious Duels (Bedwars Late Game).png|[[Pernicious Duels (Bedwars Late Game)|Pernicious Duels]]&lt;br /&gt;
File:Rooftop Duels (Bedwars Late Game).png|[[Rooftop Duels (Bedwars Late Game)|Rooftop Duels]]&lt;br /&gt;
File:Waterfall Duels (Bedwars Late Game).png|[[Waterfall Duels (Bedwars Late Game)|Waterfall Duels]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bedwars Mega ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Classic Grass.png|[[Classic Grass|Classic Grass]]&lt;br /&gt;
File:Creek.png|[[Creek|Creek]]&lt;br /&gt;
File:Red Dunes.png|[[Red Dunes|Red Dunes]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bedwars Normal ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Hollow Duels (Bedwars Normal).png|[[Hollow Duels (Bedwars Normal)|Hollow Duels]]&lt;br /&gt;
File:Lighthouse Duels (Bedwars Normal).png|[[Lighthouse Duels (Bedwars Normal)|Lighthouse Duels]]&lt;br /&gt;
File:Lotus Duels (Bedwars Normal).png|[[Lotus Duels (Bedwars Normal)|Lotus Duels]]&lt;br /&gt;
File:Pernicious Duels (Bedwars Normal).png|[[Pernicious Duels (Bedwars Normal)|Pernicious Duels]]&lt;br /&gt;
File:Rooftop Duels (Bedwars Normal).png|[[Rooftop Duels (Bedwars Normal)|Rooftop Duels]]&lt;br /&gt;
File:Waterfall Duels (Bedwars Normal).png|[[Waterfall Duels (Bedwars Normal)|Waterfall Duels]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Beta Block Sumo ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Ambient.png|[[Ambient|Ambient]]&lt;br /&gt;
File:Badland.png|[[Badland|Badland]]&lt;br /&gt;
File:Clouds.png|[[Clouds|Clouds]]&lt;br /&gt;
File:Colliding Cubes.png|[[Colliding Cubes|Colliding Cubes]]&lt;br /&gt;
File:Couloir.png|[[Couloir|Couloir]]&lt;br /&gt;
File:Frozen.png|[[Frozen|Frozen]]&lt;br /&gt;
File:Hot Sands.png|[[Hot Sands|Hot Sands]]&lt;br /&gt;
File:Martian.png|[[Martian|Martian]]&lt;br /&gt;
File:Mudbath.png|[[Mudbath|Mudbath]]&lt;br /&gt;
File:Obey.png|[[Obey|Obey]]&lt;br /&gt;
File:Oculous.png|[[Oculous|Oculous]]&lt;br /&gt;
File:Orange Sandstone Temple.png|[[Orange Sandstone Temple|Orange Sandstone Temple]]&lt;br /&gt;
File:Rivulet.png|[[Rivulet|Rivulet]]&lt;br /&gt;
File:Stone Ruins.png|[[Stone Ruins|Stone Ruins]]&lt;br /&gt;
File:Sucrose.png|[[Sucrose|Sucrose]]&lt;br /&gt;
File:Topsoil.png|[[Topsoil|Topsoil]]&lt;br /&gt;
File:Verdant.png|[[Verdant|Verdant]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Block Sumo ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Aspect.png|[[Aspect|Aspect]]&lt;br /&gt;
File:Astral.png|[[Astral|Astral]]&lt;br /&gt;
File:Bumble.png|[[Bumble|Bumble]]&lt;br /&gt;
File:Canyon.png|[[Canyon|Canyon]]&lt;br /&gt;
File:Chromaspiral.png|[[Chromaspiral|Chromaspiral]]&lt;br /&gt;
File:Faerie.png|[[Faerie|Faerie]]&lt;br /&gt;
File:Fractured.png|[[Fractured|Fractured]]&lt;br /&gt;
File:Grassy Islands.png|[[Grassy Islands|Grassy Islands]]&lt;br /&gt;
File:Meadow.png|[[Meadow|Meadow]]&lt;br /&gt;
File:Nether Flames.png|[[Nether Flames|Nether Flames]]&lt;br /&gt;
File:Pillars.png|[[Pillars|Pillars]]&lt;br /&gt;
File:Pixel.png|[[Pixel|Pixel]]&lt;br /&gt;
File:Platform.png|[[Platform|Platform]]&lt;br /&gt;
File:Ring.png|[[Ring|Ring]]&lt;br /&gt;
File:Rivers.png|[[Rivers|Rivers]]&lt;br /&gt;
File:Sahara.png|[[Sahara|Sahara]]&lt;br /&gt;
File:Silica.png|[[Silica|Silica]]&lt;br /&gt;
File:Temple.png|[[Temple|Temple]]&lt;br /&gt;
File:Unison.png|[[Unison|Unison]]&lt;br /&gt;
File:Valley.png|[[Valley|Valley]]&lt;br /&gt;
File:Walls.png|[[Walls|Walls]]&lt;br /&gt;
File:Whiplash.png|[[Whiplash|Whiplash]]&lt;br /&gt;
File:Wooded.png|[[Wooded|Wooded]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Block Sumo Duels ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Clash.png|[[Clash|Clash]]&lt;br /&gt;
File:Core.png|[[Core|Core]]&lt;br /&gt;
File:Dunes.png|[[Dunes|Dunes]]&lt;br /&gt;
File:Gambit.png|[[Gambit|Gambit]]&lt;br /&gt;
File:Gamble.png|[[Gamble|Gamble]]&lt;br /&gt;
File:Games.png|[[Games|Games]]&lt;br /&gt;
File:Jungle Temple.png|[[Jungle Temple|Jungle Temple]]&lt;br /&gt;
File:Magma.png|[[Magma|Magma]]&lt;br /&gt;
File:Moons.png|[[Moons|Moons]]&lt;br /&gt;
File:Olympus.png|[[Olympus|Olympus]]&lt;br /&gt;
File:Peace.png|[[Peace|Peace]]&lt;br /&gt;
File:Scorch.png|[[Scorch|Scorch]]&lt;br /&gt;
File:Sport.png|[[Sport|Sport]]&lt;br /&gt;
File:The Lotus.png|[[The Lotus|The Lotus]]&lt;br /&gt;
File:Verde.png|[[Verde|Verde]]&lt;br /&gt;
File:World.png|[[World|World]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bow Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Basture.png|[[Basture|Basture]]&lt;br /&gt;
File:Beach.png|[[Beach|Beach]]&lt;br /&gt;
File:Corrupt.png|[[Corrupt|Corrupt]]&lt;br /&gt;
File:Cursed River.png|[[Cursed River|Cursed River]]&lt;br /&gt;
File:Division.png|[[Division|Division]]&lt;br /&gt;
File:Fortress.png|[[Fortress|Fortress]]&lt;br /&gt;
File:Fumes.png|[[Fumes|Fumes]]&lt;br /&gt;
File:Lavish.png|[[Lavish|Lavish]]&lt;br /&gt;
File:Lotus.png|[[Lotus|Lotus]]&lt;br /&gt;
File:Northern Lights.png|[[Northern Lights|Northern Lights]]&lt;br /&gt;
File:Rainbow.png|[[Rainbow|Rainbow]]&lt;br /&gt;
File:Ring Of Biomes.png|[[Ring Of Biomes|Ring Of Biomes]]&lt;br /&gt;
File:Ruins.png|[[Ruins|Ruins]]&lt;br /&gt;
File:Rusted Cogs.png|[[Rusted Cogs|Rusted Cogs]]&lt;br /&gt;
File:Washed.png|[[Washed|Washed]]&lt;br /&gt;
File:Yinyang.png|[[Yinyang|Yinyang]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Competitive Bridge ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Grassy.png|[[Grassy|Grassy]]&lt;br /&gt;
File:Ground Duel.png|[[Ground Duel|Ground Duel]]&lt;br /&gt;
File:Sand Bridges.png|[[Sand Bridges|Sand Bridges]]&lt;br /&gt;
File:Snowy Place.png|[[Snowy Place|Snowy Place]]&lt;br /&gt;
File:Stone Structure.png|[[Stone Structure|Stone Structure]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Four Way Bridge Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Abstract Cubes (Four Way Bridge Fight).png|[[Abstract Cubes (Four Way Bridge Fight)|Abstract Cubes]]&lt;br /&gt;
File:Aqua (Four Way Bridge Fight).png|[[Aqua (Four Way Bridge Fight)|Aqua]]&lt;br /&gt;
File:Archaic (Four Way Bridge Fight).png|[[Archaic (Four Way Bridge Fight)|Archaic]]&lt;br /&gt;
File:Boxes (Four Way Bridge Fight).png|[[Boxes (Four Way Bridge Fight)|Boxes]]&lt;br /&gt;
File:Classic Castle (Four Way Bridge Fight).png|[[Classic Castle (Four Way Bridge Fight)|Classic Castle]]&lt;br /&gt;
File:Fish (Four Way Bridge Fight).png|[[Fish (Four Way Bridge Fight)|Fish]]&lt;br /&gt;
File:Forest 1 (Four Way Bridge Fight).png|[[Forest 1 (Four Way Bridge Fight)|Forest 1]]&lt;br /&gt;
File:Forest 2 (Four Way Bridge Fight).png|[[Forest 2 (Four Way Bridge Fight)|Forest 2]]&lt;br /&gt;
File:Forest 3 (Four Way Bridge Fight).png|[[Forest 3 (Four Way Bridge Fight)|Forest 3]]&lt;br /&gt;
File:Graveyard (Four Way Bridge Fight).png|[[Graveyard (Four Way Bridge Fight)|Graveyard]]&lt;br /&gt;
File:Hiding Places (Four Way Bridge Fight).png|[[Hiding Places (Four Way Bridge Fight)|Hiding Places]]&lt;br /&gt;
File:Jet Storm (Four Way Bridge Fight).png|[[Jet Storm (Four Way Bridge Fight)|Jet Storm]]&lt;br /&gt;
File:Mesa Mine (Four Way Bridge Fight).png|[[Mesa Mine (Four Way Bridge Fight)|Mesa Mine]]&lt;br /&gt;
File:Moai (Four Way Bridge Fight).png|[[Moai (Four Way Bridge Fight)|Moai]]&lt;br /&gt;
File:Old 1 (Four Way Bridge Fight).png|[[Old 1 (Four Way Bridge Fight)|Old 1]]&lt;br /&gt;
File:Old 2 (Four Way Bridge Fight).png|[[Old 2 (Four Way Bridge Fight)|Old 2]]&lt;br /&gt;
File:Old 3 (Four Way Bridge Fight).png|[[Old 3 (Four Way Bridge Fight)|Old 3]]&lt;br /&gt;
File:Old 4 (Four Way Bridge Fight).png|[[Old 4 (Four Way Bridge Fight)|Old 4]]&lt;br /&gt;
File:Segundo (Four Way Bridge Fight).png|[[Segundo (Four Way Bridge Fight)|Segundo]]&lt;br /&gt;
File:Shivers (Four Way Bridge Fight).png|[[Shivers (Four Way Bridge Fight)|Shivers]]&lt;br /&gt;
File:Snow (Four Way Bridge Fight).png|[[Snow (Four Way Bridge Fight)|Snow]]&lt;br /&gt;
File:Stoney (Four Way Bridge Fight).png|[[Stoney (Four Way Bridge Fight)|Stoney]]&lt;br /&gt;
File:Streams (Four Way Bridge Fight).png|[[Streams (Four Way Bridge Fight)|Streams]]&lt;br /&gt;
File:Swamped (Four Way Bridge Fight).png|[[Swamped (Four Way Bridge Fight)|Swamped]]&lt;br /&gt;
File:Tropical (Four Way Bridge Fight).png|[[Tropical (Four Way Bridge Fight)|Tropical]]&lt;br /&gt;
File:Under The Sea (Four Way Bridge Fight).png|[[Under The Sea (Four Way Bridge Fight)|Under The Sea]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ground Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Lost Temple.png|[[Lost Temple|Lost Temple]]&lt;br /&gt;
File:Mines.png|[[Mines|Mines]]&lt;br /&gt;
File:Suspended.png|[[Suspended|Suspended]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ladder Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Bone.png|[[Bone|Bone]]&lt;br /&gt;
File:Castle.png|[[Castle|Castle]]&lt;br /&gt;
File:Desert.png|[[Desert|Desert]]&lt;br /&gt;
File:Eldritch.png|[[Eldritch|Eldritch]]&lt;br /&gt;
File:Mirage.png|[[Mirage|Mirage]]&lt;br /&gt;
File:Purple Liquid.png|[[Purple Liquid|Purple Liquid]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Old Resource Collect ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Old Resource Collect.png|[[Old Resource Collect|Old Resource Collect]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pearl Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Gems.png|[[Gems|Gems]]&lt;br /&gt;
File:Ice Spike.png|[[Ice Spike|Ice Spike]]&lt;br /&gt;
File:Library.png|[[Library|Library]]&lt;br /&gt;
File:Maunge.png|[[Maunge|Maunge]]&lt;br /&gt;
File:Mesa.png|[[Mesa|Mesa]]&lt;br /&gt;
File:Mini End.png|[[Mini End|Mini End]]&lt;br /&gt;
File:Mirror.png|[[Mirror|Mirror]]&lt;br /&gt;
File:Pondsai.png|[[Pondsai|Pondsai]]&lt;br /&gt;
File:Rooftop.png|[[Rooftop|Rooftop]]&lt;br /&gt;
File:Sandstone Temple.png|[[Sandstone Temple|Sandstone Temple]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ranked Fours Practice ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Ranked Archway.png|[[Ranked Archway|Ranked Archway]]&lt;br /&gt;
File:Ranked Ashore.png|[[Ranked Ashore|Ranked Ashore]]&lt;br /&gt;
File:Ranked Babylon.png|[[Ranked Babylon|Ranked Babylon]]&lt;br /&gt;
File:Ranked Boletum.png|[[Ranked Boletum|Ranked Boletum]]&lt;br /&gt;
File:Ranked Chained.png|[[Ranked Chained|Ranked Chained]]&lt;br /&gt;
File:Ranked Chaotic.png|[[Ranked Chaotic|Ranked Chaotic]]&lt;br /&gt;
File:Ranked Eastwood.png|[[Ranked Eastwood|Ranked Eastwood]]&lt;br /&gt;
File:Ranked Lectus.png|[[Ranked Lectus|Ranked Lectus]]&lt;br /&gt;
File:Ranked Quantom.png|[[Ranked Quantom|Ranked Quantom]]&lt;br /&gt;
File:Ranked Treenan.png|[[Ranked Treenan|Ranked Treenan]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resource Collect ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Desert Lands.png|[[Desert Lands|Desert Lands]]&lt;br /&gt;
File:Flowers.png|[[Flowers|Flowers]]&lt;br /&gt;
File:Sea.png|[[Sea|Sea]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stick Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Alien Platform.png|[[Alien Platform|Alien Platform]]&lt;br /&gt;
File:Aquamire.png|[[Aquamire|Aquamire]]&lt;br /&gt;
File:Cottage.png|[[Cottage|Cottage]]&lt;br /&gt;
File:Iron Abstract.png|[[Iron Abstract|Iron Abstract]]&lt;br /&gt;
File:Multiverse.png|[[Multiverse|Multiverse]]&lt;br /&gt;
File:Mystic Ruin.png|[[Mystic Ruin|Mystic Ruin]]&lt;br /&gt;
File:Palm Tree.png|[[Palm Tree|Palm Tree]]&lt;br /&gt;
File:Red.png|[[Red|Red]]&lt;br /&gt;
File:Spruce Tree.png|[[Spruce Tree|Spruce Tree]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Void Fight ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:Frost.png|[[Frost|Frost]]&lt;br /&gt;
File:Lost Ruins.png|[[Lost Ruins|Lost Ruins]]&lt;br /&gt;
File:Pagoda.png|[[Pagoda|Pagoda]]&lt;br /&gt;
File:Sparse Palms.png|[[Sparse Palms|Sparse Palms]]&lt;br /&gt;
File:Statue.png|[[Statue|Statue]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Ladder_Fight&amp;diff=1172</id>
		<title>Ladder Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Ladder_Fight&amp;diff=1172"/>
		<updated>2026-07-15T11:35:13Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Ladder.png|64px]]&lt;br /&gt;
| name    = Ladder Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ladder Fight&#039;&#039;&#039; is a bed mode with ladder-based climbing.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Pays for kills, beds, and finals like the other bed modes, and shares the 126 XP cap with [[Bed Bridge Fight]]. The exact formula is not yet known.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Bone.png|[[Bone|Bone]]&lt;br /&gt;
File:Castle.png|[[Castle|Castle]]&lt;br /&gt;
File:Desert.png|[[Desert|Desert]]&lt;br /&gt;
File:Eldritch.png|[[Eldritch|Eldritch]]&lt;br /&gt;
File:Mirage.png|[[Mirage|Mirage]]&lt;br /&gt;
File:Purple Liquid.png|[[Purple Liquid|Purple Liquid]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Ladder Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Ground_Fight&amp;diff=1171</id>
		<title>Ground Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Ground_Fight&amp;diff=1171"/>
		<updated>2026-07-15T11:35:13Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| name    = Ground Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Fight&#039;&#039;&#039; is a bed mode fought on ground-level terrain.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Appears to follow the [[Bed Bridge Fight]] win formula; unconfirmed.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Lost Temple.png|[[Lost Temple|Lost Temple]]&lt;br /&gt;
File:Mines.png|[[Mines|Mines]]&lt;br /&gt;
File:Suspended.png|[[Suspended|Suspended]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Ground Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Game_Modes&amp;diff=1170</id>
		<title>Game Modes</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Game_Modes&amp;diff=1170"/>
		<updated>2026-07-15T11:35:13Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Game modes&#039;&#039;&#039; on the server, with links to each mode&#039;s page. XP mechanics common to all modes (GXP, boosters, quests, levels, the short game ramp) are covered in [[XP System]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mode !! Type !! XP formula status&lt;br /&gt;
|-&lt;br /&gt;
| [[Block Sumo]] || Free-for-all, 5 lives || Exact (both eras)&lt;br /&gt;
|-&lt;br /&gt;
| [[Beta Block Sumo]] || Free-for-all, 3 lives, duo queue || Exact through Sep 2025; current unresolved&lt;br /&gt;
|-&lt;br /&gt;
| [[Bow Fight]] || 1v1 duel || Exact ([[Duels]] formula)&lt;br /&gt;
|-&lt;br /&gt;
| [[Flat Fight]] || 1v1 duel || Exact ([[Duels]] formula)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pearl Fight]] || 1v1 duel || Exact ([[Duels]] formula)&lt;br /&gt;
|-&lt;br /&gt;
| [[Stick Fight]] || 1v1 duel || Exact ([[Duels]] formula)&lt;br /&gt;
|-&lt;br /&gt;
| [[Obstacles]] || 1v1 race || Exact&lt;br /&gt;
|-&lt;br /&gt;
| [[Bed Bridge Fight]] || Bed mode || Tight per-category fits, 126 cap&lt;br /&gt;
|-&lt;br /&gt;
| [[Void Fight]] || Bed mode, respawns || Win matches Bed Bridge Fight; loss unresolved&lt;br /&gt;
|-&lt;br /&gt;
| [[Ground Fight]] || Bed mode || Limited data&lt;br /&gt;
|-&lt;br /&gt;
| [[Ladder Fight]] || Bed mode || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Bedwars]] || Team bed mode with economy || Approximate fits&lt;br /&gt;
|-&lt;br /&gt;
| [[Bed Rush]] || Team bed mode || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Party Games]] || Arcade rotation || Unknown (star system documented)&lt;br /&gt;
|-&lt;br /&gt;
| [[Autobox]] || Shrinking arena || No data (private games only)&lt;br /&gt;
|-&lt;br /&gt;
| [[Block Sumo Duels]] || 1v1 duel || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Bedwars Rush Duels]] || Bed mode || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Bedwars Mega]] || Team bed mode || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Miniwars]] || Bed mode || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranked Fours Practice]] || Team bed mode || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Four Way Bridge Fight]] || Four-team bed mode || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Sky Conquer]] || Team mode || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Bedwalls]] || Team bed mode || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Competitive Bridge]] || Bridge mode || No data (never played in logs)&lt;br /&gt;
|-&lt;br /&gt;
| [[Resource Collect]] || Collection mode || No data (never played in logs)&lt;br /&gt;
|-&lt;br /&gt;
| [[Old Resource Collect]] || Collection mode, retired || No data (never played in logs)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game modes]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Four_Way_Bridge_Fight&amp;diff=1169</id>
		<title>Four Way Bridge Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Four_Way_Bridge_Fight&amp;diff=1169"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Enchanting Table.gif|64px]]&lt;br /&gt;
| name    = Four Way Bridge Fight&lt;br /&gt;
| players = 4 teams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Four Way Bridge Fight&#039;&#039;&#039; is a game mode. Bridge fight variant with four teams on a cross-shaped map.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Abstract Cubes (Four Way Bridge Fight).png|[[Abstract Cubes (Four Way Bridge Fight)|Abstract Cubes]]&lt;br /&gt;
File:Aqua (Four Way Bridge Fight).png|[[Aqua (Four Way Bridge Fight)|Aqua]]&lt;br /&gt;
File:Archaic (Four Way Bridge Fight).png|[[Archaic (Four Way Bridge Fight)|Archaic]]&lt;br /&gt;
File:Boxes (Four Way Bridge Fight).png|[[Boxes (Four Way Bridge Fight)|Boxes]]&lt;br /&gt;
File:Classic Castle (Four Way Bridge Fight).png|[[Classic Castle (Four Way Bridge Fight)|Classic Castle]]&lt;br /&gt;
File:Fish (Four Way Bridge Fight).png|[[Fish (Four Way Bridge Fight)|Fish]]&lt;br /&gt;
File:Forest 1 (Four Way Bridge Fight).png|[[Forest 1 (Four Way Bridge Fight)|Forest 1]]&lt;br /&gt;
File:Forest 2 (Four Way Bridge Fight).png|[[Forest 2 (Four Way Bridge Fight)|Forest 2]]&lt;br /&gt;
File:Forest 3 (Four Way Bridge Fight).png|[[Forest 3 (Four Way Bridge Fight)|Forest 3]]&lt;br /&gt;
File:Graveyard (Four Way Bridge Fight).png|[[Graveyard (Four Way Bridge Fight)|Graveyard]]&lt;br /&gt;
File:Hiding Places (Four Way Bridge Fight).png|[[Hiding Places (Four Way Bridge Fight)|Hiding Places]]&lt;br /&gt;
File:Jet Storm (Four Way Bridge Fight).png|[[Jet Storm (Four Way Bridge Fight)|Jet Storm]]&lt;br /&gt;
File:Mesa Mine (Four Way Bridge Fight).png|[[Mesa Mine (Four Way Bridge Fight)|Mesa Mine]]&lt;br /&gt;
File:Moai (Four Way Bridge Fight).png|[[Moai (Four Way Bridge Fight)|Moai]]&lt;br /&gt;
File:Old 1 (Four Way Bridge Fight).png|[[Old 1 (Four Way Bridge Fight)|Old 1]]&lt;br /&gt;
File:Old 2 (Four Way Bridge Fight).png|[[Old 2 (Four Way Bridge Fight)|Old 2]]&lt;br /&gt;
File:Old 3 (Four Way Bridge Fight).png|[[Old 3 (Four Way Bridge Fight)|Old 3]]&lt;br /&gt;
File:Old 4 (Four Way Bridge Fight).png|[[Old 4 (Four Way Bridge Fight)|Old 4]]&lt;br /&gt;
File:Segundo (Four Way Bridge Fight).png|[[Segundo (Four Way Bridge Fight)|Segundo]]&lt;br /&gt;
File:Shivers (Four Way Bridge Fight).png|[[Shivers (Four Way Bridge Fight)|Shivers]]&lt;br /&gt;
File:Snow (Four Way Bridge Fight).png|[[Snow (Four Way Bridge Fight)|Snow]]&lt;br /&gt;
File:Stoney (Four Way Bridge Fight).png|[[Stoney (Four Way Bridge Fight)|Stoney]]&lt;br /&gt;
File:Streams (Four Way Bridge Fight).png|[[Streams (Four Way Bridge Fight)|Streams]]&lt;br /&gt;
File:Swamped (Four Way Bridge Fight).png|[[Swamped (Four Way Bridge Fight)|Swamped]]&lt;br /&gt;
File:Tropical (Four Way Bridge Fight).png|[[Tropical (Four Way Bridge Fight)|Tropical]]&lt;br /&gt;
File:Under The Sea (Four Way Bridge Fight).png|[[Under The Sea (Four Way Bridge Fight)|Under The Sea]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Four Way Bridge Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Flat_Fight&amp;diff=1168</id>
		<title>Flat Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Flat_Fight&amp;diff=1168"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Oak Trapdoor.png|64px]]&lt;br /&gt;
| name    = Flat Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flat Fight&#039;&#039;&#039; is a 1v1 melee duel on flat terrain where each player has 3 lives.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Shares the standard [[Duels]] formula, stable from 2023 through 2026. See [[Duels]] for details, including the 60-second linear ramp and known anomalies.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Duels&amp;diff=1167</id>
		<title>Duels</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Duels&amp;diff=1167"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| name    = Duels (Bow, Flat, Pearl, Stick Fight)&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The four &#039;&#039;&#039;duel modes&#039;&#039;&#039;, &#039;&#039;&#039;Bow Fight&#039;&#039;&#039;, &#039;&#039;&#039;Flat Fight&#039;&#039;&#039;, &#039;&#039;&#039;Pearl Fight&#039;&#039;&#039;, and &#039;&#039;&#039;Stick Fight&#039;&#039;&#039;, are 1v1 lives-based duels differing only in kit. Each player has 3 lives; a hit that sends the opponent into the void takes one.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
All four modes share one formula, stable from 2023 through 2026:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;XP = round((20 + 5 * kills + 30 * win) * min(1, duration / 60))&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;kills&amp;lt;/code&amp;gt; counts every hit that takes a life, including the finishing blow; there is no separate finals bonus. The whole payout scales linearly with game length and reaches full value at exactly 60 seconds.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* Some games pay a +35 win bonus instead of +30; the trigger is not identified.&lt;br /&gt;
* Bow Fight prints an accuracy and arrows-shot summary at game end, but accuracy has no confirmed effect on XP.&lt;br /&gt;
* Opponent instant forfeits (before the game properly starts) pay a tiny flat amount (1 to 4 XP) outside the formula.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Competitive_Bridge&amp;diff=1166</id>
		<title>Competitive Bridge</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Competitive_Bridge&amp;diff=1166"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| name    = Competitive Bridge&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Competitive Bridge&#039;&#039;&#039; is a bridge mode in the game selector, played on five dedicated maps. It is distinct from [[Bed Bridge Fight]], which uses its own map pool.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not documented. The mode does not appear in any parsed game logs from 2023 to 2026, so no payouts have been observed.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Grassy.png|[[Grassy|Grassy]]&lt;br /&gt;
File:Ground Duel.png|[[Ground Duel|Ground Duel]]&lt;br /&gt;
File:Sand Bridges.png|[[Sand Bridges|Sand Bridges]]&lt;br /&gt;
File:Snowy Place.png|[[Snowy Place|Snowy Place]]&lt;br /&gt;
File:Stone Structure.png|[[Stone Structure|Stone Structure]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All five maps are by CowNecromancer. See also [[:Category:Competitive Bridge maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Bow_Fight&amp;diff=1165</id>
		<title>Bow Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Bow_Fight&amp;diff=1165"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Bow.png|64px]]&lt;br /&gt;
| name    = Bow Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bow Fight&#039;&#039;&#039; is a 1v1 duel where each player has 3 lives and knocks the other into the void using a bow. At game end, an accuracy and arrows-shot summary is shown; accuracy has no confirmed effect on XP.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Shares the standard [[Duels]] formula, stable from 2023 through 2026. See [[Duels]] for details, including the 60-second linear ramp and known anomalies.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Basture.png|[[Basture|Basture]]&lt;br /&gt;
File:Beach.png|[[Beach|Beach]]&lt;br /&gt;
File:Corrupt.png|[[Corrupt|Corrupt]]&lt;br /&gt;
File:Cursed River.png|[[Cursed River|Cursed River]]&lt;br /&gt;
File:Division.png|[[Division|Division]]&lt;br /&gt;
File:Fortress.png|[[Fortress|Fortress]]&lt;br /&gt;
File:Fumes.png|[[Fumes|Fumes]]&lt;br /&gt;
File:Lavish.png|[[Lavish|Lavish]]&lt;br /&gt;
File:Lotus.png|[[Lotus|Lotus]]&lt;br /&gt;
File:Northern Lights.png|[[Northern Lights|Northern Lights]]&lt;br /&gt;
File:Rainbow.png|[[Rainbow|Rainbow]]&lt;br /&gt;
File:Ring Of Biomes.png|[[Ring Of Biomes|Ring Of Biomes]]&lt;br /&gt;
File:Ruins.png|[[Ruins|Ruins]]&lt;br /&gt;
File:Rusted Cogs.png|[[Rusted Cogs|Rusted Cogs]]&lt;br /&gt;
File:Washed.png|[[Washed|Washed]]&lt;br /&gt;
File:Yinyang.png|[[Yinyang|Yinyang]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Bow Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Block_Sumo&amp;diff=1164</id>
		<title>Block Sumo</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Block_Sumo&amp;diff=1164"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Slimeball.png|64px]]&lt;br /&gt;
| name    = Block Sumo&lt;br /&gt;
| players = 2 to 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Block Sumo&#039;&#039;&#039; is a lives-based free-for-all. Each player has 5 lives; knocking a player into the void takes one. A player standing on the center gold block for 20 uninterrupted seconds wins instantly, and an OP item periodically spawns on the gold block to encourage contesting it. Kills grant powerups (TNT, fireball, snowball, bat, rail gun, and others).&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The current formula:&lt;br /&gt;
&lt;br /&gt;
* Win: 8 &amp;amp;times; kills + 10 &amp;amp;times; players + 2 &amp;amp;times; finals + 40&lt;br /&gt;
* Loss: 8 &amp;amp;times; kills + 2 &amp;amp;times; players + 2 &amp;amp;times; finals + 10&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;kills&amp;lt;/code&amp;gt; is the scoreboard kill count, identical to the &amp;lt;code&amp;gt;+N kills&amp;lt;/code&amp;gt; breakdown. Finals count as kills too, so a final kill is worth 8 + 2 = 10 XP.&lt;br /&gt;
* &amp;lt;code&amp;gt;players&amp;lt;/code&amp;gt; is the number of players the game started with.&lt;br /&gt;
* Eliminated players either receive the full loss base (2 &amp;amp;times; players + 10) or none of it, in a binary fashion; the trigger is not identified (possibly finish placement or leaving before game end).&lt;br /&gt;
* Games shorter than about 45 seconds pay reduced XP; a forfeit at 0 seconds pays 0 XP.&lt;br /&gt;
&lt;br /&gt;
=== Old formula (through 2025-06-14) ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Win: floor(50 &amp;amp;times; min(duration, 60) / 60) + 5 &amp;amp;times; kills&lt;br /&gt;
* Loss: floor(20 &amp;amp;times; min(duration, 60) / 60) + 5 &amp;amp;times; kills&lt;br /&gt;
&lt;br /&gt;
Only the base term ramped with game length (full value at 60 seconds); kills always paid their flat 5 XP. There was no finals bonus or player count term. Free-for-all payouts in this era depended on finish placement and were not fully resolved. The change to the current formula was unannounced and dates to the 2025-06-30 update window.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Aspect.png|[[Aspect|Aspect]]&lt;br /&gt;
File:Astral.png|[[Astral|Astral]]&lt;br /&gt;
File:Bumble.png|[[Bumble|Bumble]]&lt;br /&gt;
File:Canyon.png|[[Canyon|Canyon]]&lt;br /&gt;
File:Chromaspiral.png|[[Chromaspiral|Chromaspiral]]&lt;br /&gt;
File:Faerie.png|[[Faerie|Faerie]]&lt;br /&gt;
File:Fractured.png|[[Fractured|Fractured]]&lt;br /&gt;
File:Grassy Islands.png|[[Grassy Islands|Grassy Islands]]&lt;br /&gt;
File:Meadow.png|[[Meadow|Meadow]]&lt;br /&gt;
File:Nether Flames.png|[[Nether Flames|Nether Flames]]&lt;br /&gt;
File:Pillars.png|[[Pillars|Pillars]]&lt;br /&gt;
File:Pixel.png|[[Pixel|Pixel]]&lt;br /&gt;
File:Platform.png|[[Platform|Platform]]&lt;br /&gt;
File:Ring.png|[[Ring|Ring]]&lt;br /&gt;
File:Rivers.png|[[Rivers|Rivers]]&lt;br /&gt;
File:Sahara.png|[[Sahara|Sahara]]&lt;br /&gt;
File:Silica.png|[[Silica|Silica]]&lt;br /&gt;
File:Temple.png|[[Temple|Temple]]&lt;br /&gt;
File:Unison.png|[[Unison|Unison]]&lt;br /&gt;
File:Valley.png|[[Valley|Valley]]&lt;br /&gt;
File:Walls.png|[[Walls|Walls]]&lt;br /&gt;
File:Whiplash.png|[[Whiplash|Whiplash]]&lt;br /&gt;
File:Wooded.png|[[Wooded|Wooded]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Block Sumo maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| 2020-11-29 || Beta Block Sumo no longer gives &amp;quot;negative xp&amp;quot; (changelog).&lt;br /&gt;
|-&lt;br /&gt;
| 2021-03-12 || kills set to reward 5 XP, win XP increased.&lt;br /&gt;
|-&lt;br /&gt;
| 2025-06-30 || silent change to the current 8-XP-per-kill formula.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Block_Sumo_Duels&amp;diff=1163</id>
		<title>Block Sumo Duels</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Block_Sumo_Duels&amp;diff=1163"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Slime Block.png|64px]]&lt;br /&gt;
| name    = Block Sumo Duels&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Block Sumo Duels&#039;&#039;&#039; is a game mode. 1v1 sumo: knock your opponent off the platform.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Clash.png|[[Clash|Clash]]&lt;br /&gt;
File:Core.png|[[Core|Core]]&lt;br /&gt;
File:Dunes.png|[[Dunes|Dunes]]&lt;br /&gt;
File:Gambit.png|[[Gambit|Gambit]]&lt;br /&gt;
File:Gamble.png|[[Gamble|Gamble]]&lt;br /&gt;
File:Games.png|[[Games|Games]]&lt;br /&gt;
File:Jungle Temple.png|[[Jungle Temple|Jungle Temple]]&lt;br /&gt;
File:Magma.png|[[Magma|Magma]]&lt;br /&gt;
File:Moons.png|[[Moons|Moons]]&lt;br /&gt;
File:Olympus.png|[[Olympus|Olympus]]&lt;br /&gt;
File:Peace.png|[[Peace|Peace]]&lt;br /&gt;
File:Scorch.png|[[Scorch|Scorch]]&lt;br /&gt;
File:Sport.png|[[Sport|Sport]]&lt;br /&gt;
File:The Lotus.png|[[The Lotus|The Lotus]]&lt;br /&gt;
File:Verde.png|[[Verde|Verde]]&lt;br /&gt;
File:World.png|[[World|World]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Block Sumo Duels maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Beta_Block_Sumo&amp;diff=1162</id>
		<title>Beta Block Sumo</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Beta_Block_Sumo&amp;diff=1162"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Snowball.png|64px]]&lt;br /&gt;
| name    = Beta Block Sumo&lt;br /&gt;
| players = 2 to 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta Block Sumo&#039;&#039;&#039; (BBS, displayed in-game as &amp;quot;Sumo duels&amp;quot;) is a lives-based free-for-all where kills grant escalating powerup tiers. Each player starts with 3 lives; extra lives are granted at certain powerup levels.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
From 2023 through at least September 2025 the mode paid exactly the [[Duels]] formula, with one twist: players queue in pairs, and the +30 win bonus is credited if you &#039;&#039;&#039;or your queue partner&#039;&#039;&#039; is the last one standing, regardless of your own elimination order. Combat is still full free-for-all (partners can hit each other); only the win crediting follows the pair.&lt;br /&gt;
&lt;br /&gt;
In late 2025 or early 2026 the formula changed, unannounced, to a per-second accrual model: XP grows at about 0.42 per second (with roughly +5 for a win at 0 kills), and kills are worth far more than before (about 30 to 40 XP each in long games). The exact current formula is unresolved.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Ambient.png|[[Ambient|Ambient]]&lt;br /&gt;
File:Badland.png|[[Badland|Badland]]&lt;br /&gt;
File:Clouds.png|[[Clouds|Clouds]]&lt;br /&gt;
File:Colliding Cubes.png|[[Colliding Cubes|Colliding Cubes]]&lt;br /&gt;
File:Couloir.png|[[Couloir|Couloir]]&lt;br /&gt;
File:Frozen.png|[[Frozen|Frozen]]&lt;br /&gt;
File:Hot Sands.png|[[Hot Sands|Hot Sands]]&lt;br /&gt;
File:Martian.png|[[Martian|Martian]]&lt;br /&gt;
File:Mudbath.png|[[Mudbath|Mudbath]]&lt;br /&gt;
File:Obey.png|[[Obey|Obey]]&lt;br /&gt;
File:Oculous.png|[[Oculous|Oculous]]&lt;br /&gt;
File:Orange Sandstone Temple.png|[[Orange Sandstone Temple|Orange Sandstone Temple]]&lt;br /&gt;
File:Rivulet.png|[[Rivulet|Rivulet]]&lt;br /&gt;
File:Stone Ruins.png|[[Stone Ruins|Stone Ruins]]&lt;br /&gt;
File:Sucrose.png|[[Sucrose|Sucrose]]&lt;br /&gt;
File:Topsoil.png|[[Topsoil|Topsoil]]&lt;br /&gt;
File:Verdant.png|[[Verdant|Verdant]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Beta Block Sumo maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| 2020-11-29 || fixed &amp;quot;negative xp&amp;quot; (changelog).&lt;br /&gt;
|-&lt;br /&gt;
| 2021-04-23 || mode starts giving XP and stats.&lt;br /&gt;
|-&lt;br /&gt;
| 2021-04-27 || extra lives reworked into powerup-tier rewards.&lt;br /&gt;
|-&lt;br /&gt;
| Between 2025-09-24 and 2026-05-14 || silent change to the per-second accrual model.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Bedwars&amp;diff=1161</id>
		<title>Bedwars</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Bedwars&amp;diff=1161"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Red Bed.png|64px]]&lt;br /&gt;
| name    = Bedwars&lt;br /&gt;
| players = 2 to 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bedwars&#039;&#039;&#039; is the full game the practice modes build toward: collect resources, buy gear, break enemy beds, and eliminate opponents.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Noisier than other modes, since chat logs do not expose resources or team dynamics. Best fits:&lt;br /&gt;
&lt;br /&gt;
* Win with bed and final (1v1): about 0.5 &amp;amp;times; seconds + 4.2 &amp;amp;times; kills + 40&lt;br /&gt;
* Loss without bed credit (1v1): about 1.36 &amp;amp;times; kills + 0.16 &amp;amp;times; seconds, capped around 30&lt;br /&gt;
&lt;br /&gt;
Findings:&lt;br /&gt;
&lt;br /&gt;
* The per-kill value of 4.2 (1v1) is confirmed across both eras.&lt;br /&gt;
* &#039;&#039;&#039;Being final killed does not void your bed credit.&#039;&#039;&#039; The roughly 30 XP ceiling applies to losses where no bed credit was ever earned.&lt;br /&gt;
* The win cap is not flat: the cap appears to be roughly min(135, 124 + 3 &amp;amp;times; kills) for 1v1 (provisional).&lt;br /&gt;
* Larger games raise the total XP ceiling: 1v1 caps at 135, while larger games reach 180. Per-kill value in bigger teams appears lower but is not cleanly quantified.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
=== Eight Team ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Acropolis.png|[[Acropolis|Acropolis]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Late Game ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Hollow Duels (Bedwars Late Game).png|[[Hollow Duels (Bedwars Late Game)|Hollow Duels]]&lt;br /&gt;
File:Lighthouse Duels (Bedwars Late Game).png|[[Lighthouse Duels (Bedwars Late Game)|Lighthouse Duels]]&lt;br /&gt;
File:Lotus Duels (Bedwars Late Game).png|[[Lotus Duels (Bedwars Late Game)|Lotus Duels]]&lt;br /&gt;
File:Pernicious Duels (Bedwars Late Game).png|[[Pernicious Duels (Bedwars Late Game)|Pernicious Duels]]&lt;br /&gt;
File:Rooftop Duels (Bedwars Late Game).png|[[Rooftop Duels (Bedwars Late Game)|Rooftop Duels]]&lt;br /&gt;
File:Waterfall Duels (Bedwars Late Game).png|[[Waterfall Duels (Bedwars Late Game)|Waterfall Duels]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Normal ===&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Hollow Duels (Bedwars Normal).png|[[Hollow Duels (Bedwars Normal)|Hollow Duels]]&lt;br /&gt;
File:Lighthouse Duels (Bedwars Normal).png|[[Lighthouse Duels (Bedwars Normal)|Lighthouse Duels]]&lt;br /&gt;
File:Lotus Duels (Bedwars Normal).png|[[Lotus Duels (Bedwars Normal)|Lotus Duels]]&lt;br /&gt;
File:Pernicious Duels (Bedwars Normal).png|[[Pernicious Duels (Bedwars Normal)|Pernicious Duels]]&lt;br /&gt;
File:Rooftop Duels (Bedwars Normal).png|[[Rooftop Duels (Bedwars Normal)|Rooftop Duels]]&lt;br /&gt;
File:Waterfall Duels (Bedwars Normal).png|[[Waterfall Duels (Bedwars Normal)|Waterfall Duels]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Bedwars_Rush_Duels&amp;diff=1160</id>
		<title>Bedwars Rush Duels</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Bedwars_Rush_Duels&amp;diff=1160"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Leather Boots.png|64px]]&lt;br /&gt;
| name    = Bedwars Rush Duels&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bedwars Rush Duels&#039;&#039;&#039; is a game mode. Fast-paced bedwars duel variant focused on rushing.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Bedwars_Mega&amp;diff=1159</id>
		<title>Bedwars Mega</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Bedwars_Mega&amp;diff=1159"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Melon Seeds.png|64px]]&lt;br /&gt;
| name    = Bedwars Mega&lt;br /&gt;
| players = Multiple&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bedwars Mega&#039;&#039;&#039; is a game mode. Large-scale bedwars variant.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Classic Grass.png|[[Classic Grass|Classic Grass]]&lt;br /&gt;
File:Creek.png|[[Creek|Creek]]&lt;br /&gt;
File:Red Dunes.png|[[Red Dunes|Red Dunes]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Bedwars Mega maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Bedwalls&amp;diff=1158</id>
		<title>Bedwalls</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Bedwalls&amp;diff=1158"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Oak Fence.png|64px]]&lt;br /&gt;
| name    = Bedwalls&lt;br /&gt;
| players = Multiple&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bedwalls&#039;&#039;&#039; is a game mode. Walls-style bed mode.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Bed_Rush&amp;diff=1157</id>
		<title>Bed Rush</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Bed_Rush&amp;diff=1157"/>
		<updated>2026-07-15T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Sugar.png|64px]]&lt;br /&gt;
| name    = Bed Rush&lt;br /&gt;
| players = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bed Rush&#039;&#039;&#039; is a bed mode. Little is known from the available data.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet known.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Crooked Sands.png|[[Crooked Sands|Crooked Sands]]&lt;br /&gt;
File:Glaciers.png|[[Glaciers|Glaciers]]&lt;br /&gt;
File:Grassy Bridges.png|[[Grassy Bridges|Grassy Bridges]]&lt;br /&gt;
File:Ice Pumpkins.png|[[Ice Pumpkins|Ice Pumpkins]]&lt;br /&gt;
File:Snakes.png|[[Snakes|Snakes]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Bed Rush maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Bed_Bridge_Fight&amp;diff=1156</id>
		<title>Bed Bridge Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Bed_Bridge_Fight&amp;diff=1156"/>
		<updated>2026-07-15T11:35:11Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Shears.png|64px]]&lt;br /&gt;
| name    = Bed Bridge Fight&lt;br /&gt;
| players = 2 or 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bed Bridge Fight&#039;&#039;&#039; is a bed mode: bridge across to the opposing island and break the enemy bed to win.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
XP is dominated by game duration, with the per-second rate depending on the outcome category. Kills contribute approximately nothing once duration is controlled. Approximate per-category fits (stable from 2023 through 2026):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! XP&lt;br /&gt;
|-&lt;br /&gt;
| Loss, no bed or final || about 0.14 &amp;amp;times; seconds + 2 to 4&lt;br /&gt;
|-&lt;br /&gt;
| Loss with a bed broken || about 0.14 &amp;amp;times; seconds + 17&lt;br /&gt;
|-&lt;br /&gt;
| Win without bed or final || about 0.10 &amp;amp;times; seconds + 5&lt;br /&gt;
|-&lt;br /&gt;
| Win with bed, no final || about 0.19 &amp;amp;times; seconds + 30&lt;br /&gt;
|-&lt;br /&gt;
| Win with bed and final kill || about 0.55 &amp;amp;times; seconds + 41&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard cap: 126 XP.&#039;&#039;&#039; The cap engages from about 154 seconds.&lt;br /&gt;
&lt;br /&gt;
2v2 games appear to weight kills more heavily than 1v1; not quantified.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Abstract Cubes (Bed Bridge Fight).png|[[Abstract Cubes (Bed Bridge Fight)|Abstract Cubes]]&lt;br /&gt;
File:Aqua (Bed Bridge Fight).png|[[Aqua (Bed Bridge Fight)|Aqua]]&lt;br /&gt;
File:Archaic (Bed Bridge Fight).png|[[Archaic (Bed Bridge Fight)|Archaic]]&lt;br /&gt;
File:Boxes (Bed Bridge Fight).png|[[Boxes (Bed Bridge Fight)|Boxes]]&lt;br /&gt;
File:Classic Castle (Bed Bridge Fight).png|[[Classic Castle (Bed Bridge Fight)|Classic Castle]]&lt;br /&gt;
File:Fish (Bed Bridge Fight).png|[[Fish (Bed Bridge Fight)|Fish]]&lt;br /&gt;
File:Forest 1 (Bed Bridge Fight).png|[[Forest 1 (Bed Bridge Fight)|Forest 1]]&lt;br /&gt;
File:Forest 2 (Bed Bridge Fight).png|[[Forest 2 (Bed Bridge Fight)|Forest 2]]&lt;br /&gt;
File:Forest 3 (Bed Bridge Fight).png|[[Forest 3 (Bed Bridge Fight)|Forest 3]]&lt;br /&gt;
File:Graveyard (Bed Bridge Fight).png|[[Graveyard (Bed Bridge Fight)|Graveyard]]&lt;br /&gt;
File:Hiding Places (Bed Bridge Fight).png|[[Hiding Places (Bed Bridge Fight)|Hiding Places]]&lt;br /&gt;
File:Jet Storm (Bed Bridge Fight).png|[[Jet Storm (Bed Bridge Fight)|Jet Storm]]&lt;br /&gt;
File:Mesa Mine (Bed Bridge Fight).png|[[Mesa Mine (Bed Bridge Fight)|Mesa Mine]]&lt;br /&gt;
File:Moai (Bed Bridge Fight).png|[[Moai (Bed Bridge Fight)|Moai]]&lt;br /&gt;
File:Old 1 (Bed Bridge Fight).png|[[Old 1 (Bed Bridge Fight)|Old 1]]&lt;br /&gt;
File:Old 2 (Bed Bridge Fight).png|[[Old 2 (Bed Bridge Fight)|Old 2]]&lt;br /&gt;
File:Old 3 (Bed Bridge Fight).png|[[Old 3 (Bed Bridge Fight)|Old 3]]&lt;br /&gt;
File:Old 4 (Bed Bridge Fight).png|[[Old 4 (Bed Bridge Fight)|Old 4]]&lt;br /&gt;
File:Segundo (Bed Bridge Fight).png|[[Segundo (Bed Bridge Fight)|Segundo]]&lt;br /&gt;
File:Shivers (Bed Bridge Fight).png|[[Shivers (Bed Bridge Fight)|Shivers]]&lt;br /&gt;
File:Snow (Bed Bridge Fight).png|[[Snow (Bed Bridge Fight)|Snow]]&lt;br /&gt;
File:Stoney (Bed Bridge Fight).png|[[Stoney (Bed Bridge Fight)|Stoney]]&lt;br /&gt;
File:Streams (Bed Bridge Fight).png|[[Streams (Bed Bridge Fight)|Streams]]&lt;br /&gt;
File:Swamped (Bed Bridge Fight).png|[[Swamped (Bed Bridge Fight)|Swamped]]&lt;br /&gt;
File:Tropical (Bed Bridge Fight).png|[[Tropical (Bed Bridge Fight)|Tropical]]&lt;br /&gt;
File:Under The Sea (Bed Bridge Fight).png|[[Under The Sea (Bed Bridge Fight)|Under The Sea]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Bed Bridge Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Autobox&amp;diff=1155</id>
		<title>Autobox</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Autobox&amp;diff=1155"/>
		<updated>2026-07-15T11:35:11Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: add mode navbox, fill stubs, fix Old Resource Collect map collision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Command Block.gif|64px]]&lt;br /&gt;
| name    = Autobox&lt;br /&gt;
| players = Multiple&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Autobox&#039;&#039;&#039; is the newest mode: a box-shaped arena that continuously moves (including diagonally, later in a game), forcing players to keep up or die outside the border. Chests spawn with loot, and later additions include bridge eggs and a rarer special ender chest.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| 2025-06-30 || introduced in playtesting as the prototype &amp;quot;Wall Brawl&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 2025-12-26 || renamed to Autobox (&amp;quot;since the arena is a box that moves&amp;quot;); new map Avarice; diagonal movements added.&lt;br /&gt;
|-&lt;br /&gt;
| 2026-01-22 || major refactor allowing non-cubic arenas; bridge eggs; teammates spawn near each other.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Private games pay no XP; the public queue formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
{{ModeNav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=File:Icon_Ladder.png&amp;diff=1152</id>
		<title>File:Icon Ladder.png</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=File:Icon_Ladder.png&amp;diff=1152"/>
		<updated>2026-07-15T11:34:06Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: == Summary ==
Ladder icon for Ladder Fight&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Ladder icon for Ladder Fight&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Void_Fight&amp;diff=1151</id>
		<title>Void Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Void_Fight&amp;diff=1151"/>
		<updated>2026-07-15T11:16:42Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Dragon Egg.png|64px]]&lt;br /&gt;
| name    = Void Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Void Fight&#039;&#039;&#039; is a bed mode with continuous respawn combat over the void.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Wins follow the [[Bed Bridge Fight]] win formula, including the exact 126 XP cap. Losses do not match the Bed Bridge Fight loss baseline: because of continuous respawns, kill counts run much higher without a corresponding XP increase. The loss formula is not yet known.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Frost.png|[[Frost|Frost]]&lt;br /&gt;
File:Lost Ruins.png|[[Lost Ruins|Lost Ruins]]&lt;br /&gt;
File:Pagoda.png|[[Pagoda|Pagoda]]&lt;br /&gt;
File:Sparse Palms.png|[[Sparse Palms|Sparse Palms]]&lt;br /&gt;
File:Statue.png|[[Statue|Statue]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Void Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Stick_Fight&amp;diff=1150</id>
		<title>Stick Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Stick_Fight&amp;diff=1150"/>
		<updated>2026-07-15T11:16:35Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Stick.png|64px]]&lt;br /&gt;
| name    = Stick Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stick Fight&#039;&#039;&#039; is a 1v1 knockback duel fought with sticks, where each player has 3 lives.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Shares the standard [[Duels]] formula, stable from 2023 through 2026. See [[Duels]] for details, including the 60-second linear ramp and known anomalies.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Alien Platform.png|[[Alien Platform|Alien Platform]]&lt;br /&gt;
File:Aquamire.png|[[Aquamire|Aquamire]]&lt;br /&gt;
File:Cottage.png|[[Cottage|Cottage]]&lt;br /&gt;
File:Iron Abstract.png|[[Iron Abstract|Iron Abstract]]&lt;br /&gt;
File:Multiverse.png|[[Multiverse|Multiverse]]&lt;br /&gt;
File:Mystic Ruin.png|[[Mystic Ruin|Mystic Ruin]]&lt;br /&gt;
File:Palm Tree.png|[[Palm Tree|Palm Tree]]&lt;br /&gt;
File:Red.png|[[Red|Red]]&lt;br /&gt;
File:Spruce Tree.png|[[Spruce Tree|Spruce Tree]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Stick Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Resource_Collect&amp;diff=1149</id>
		<title>Resource Collect</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Resource_Collect&amp;diff=1149"/>
		<updated>2026-07-15T11:16:33Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| name    = Resource Collect&lt;br /&gt;
| players = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resource Collect&#039;&#039;&#039; is a game mode.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Desert Lands.png|[[Desert Lands|Desert Lands]]&lt;br /&gt;
File:Flowers.png|[[Flowers|Flowers]]&lt;br /&gt;
File:Sea.png|[[Sea|Sea]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Resource Collect maps|all maps in this category]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Ranked_Fours_Practice&amp;diff=1148</id>
		<title>Ranked Fours Practice</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Ranked_Fours_Practice&amp;diff=1148"/>
		<updated>2026-07-15T11:16:26Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Iron Sword.png|64px]]&lt;br /&gt;
| name    = Ranked Fours Practice&lt;br /&gt;
| players = 8 (4v4)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ranked Fours Practice&#039;&#039;&#039; is a game mode. Practice mode for ranked bedwars fours.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Ranked Archway.png|[[Ranked Archway|Ranked Archway]]&lt;br /&gt;
File:Ranked Ashore.png|[[Ranked Ashore|Ranked Ashore]]&lt;br /&gt;
File:Ranked Babylon.png|[[Ranked Babylon|Ranked Babylon]]&lt;br /&gt;
File:Ranked Boletum.png|[[Ranked Boletum|Ranked Boletum]]&lt;br /&gt;
File:Ranked Chained.png|[[Ranked Chained|Ranked Chained]]&lt;br /&gt;
File:Ranked Chaotic.png|[[Ranked Chaotic|Ranked Chaotic]]&lt;br /&gt;
File:Ranked Eastwood.png|[[Ranked Eastwood|Ranked Eastwood]]&lt;br /&gt;
File:Ranked Lectus.png|[[Ranked Lectus|Ranked Lectus]]&lt;br /&gt;
File:Ranked Quantom.png|[[Ranked Quantom|Ranked Quantom]]&lt;br /&gt;
File:Ranked Treenan.png|[[Ranked Treenan|Ranked Treenan]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Ranked Fours Practice maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Pearl_Fight&amp;diff=1147</id>
		<title>Pearl Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Pearl_Fight&amp;diff=1147"/>
		<updated>2026-07-15T11:16:16Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Ender Pearl.png|64px]]&lt;br /&gt;
| name    = Pearl Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pearl Fight&#039;&#039;&#039; is a 1v1 duel featuring ender pearls, where each player has 3 lives.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Shares the standard [[Duels]] formula, stable from 2023 through 2026. See [[Duels]] for details, including the 60-second linear ramp and known anomalies.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pearl Philosophy&#039;&#039;&#039; achievement (win 200 Pearl Fight games) rewards 5,000 XP.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Gems.png|[[Gems|Gems]]&lt;br /&gt;
File:Ice Spike.png|[[Ice Spike|Ice Spike]]&lt;br /&gt;
File:Library.png|[[Library|Library]]&lt;br /&gt;
File:Maunge.png|[[Maunge|Maunge]]&lt;br /&gt;
File:Mesa.png|[[Mesa|Mesa]]&lt;br /&gt;
File:Mini End.png|[[Mini End|Mini End]]&lt;br /&gt;
File:Mirror.png|[[Mirror|Mirror]]&lt;br /&gt;
File:Pondsai.png|[[Pondsai|Pondsai]]&lt;br /&gt;
File:Rooftop.png|[[Rooftop|Rooftop]]&lt;br /&gt;
File:Sandstone Temple.png|[[Sandstone Temple|Sandstone Temple]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Pearl Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Old_Resource_Collect&amp;diff=1146</id>
		<title>Old Resource Collect</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Old_Resource_Collect&amp;diff=1146"/>
		<updated>2026-07-15T11:16:16Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| name    = Old Resource Collect&lt;br /&gt;
| players = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Old Resource Collect&#039;&#039;&#039; is a game mode.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Old Resource Collect.png|[[Old Resource Collect|Old Resource Collect]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Old Resource Collect maps|all maps in this category]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Main_Page&amp;diff=1145</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Main_Page&amp;diff=1145"/>
		<updated>2026-07-15T11:16:03Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:1.5em 0 0.5em 0;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:250%; font-weight:bold;&amp;quot;&amp;gt;Voxyl Wiki&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:120%; padding-top:0.4em;&amp;quot;&amp;gt;The community wiki for the BedWarsPractice server: game modes, maps, XP, and history.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Modes ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%; text-align:center; table-layout:fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Slimeball.png|48px|link=Block Sumo]]&amp;lt;br&amp;gt;[[Block Sumo]]&lt;br /&gt;
| [[File:Icon Snowball.png|48px|link=Beta Block Sumo]]&amp;lt;br&amp;gt;[[Beta Block Sumo]]&lt;br /&gt;
| [[File:Icon Slime Block.png|48px|link=Block Sumo Duels]]&amp;lt;br&amp;gt;[[Block Sumo Duels]]&lt;br /&gt;
| [[File:Icon Shears.png|48px|link=Bed Bridge Fight]]&amp;lt;br&amp;gt;[[Bed Bridge Fight]]&lt;br /&gt;
| [[File:Icon Enchanting Table.gif|48px|link=Four Way Bridge Fight]]&amp;lt;br&amp;gt;[[Four Way Bridge Fight]]&lt;br /&gt;
| [[File:Icon Bow.png|48px|link=Bow Fight]]&amp;lt;br&amp;gt;[[Bow Fight]]&lt;br /&gt;
| [[File:Icon Ender Pearl.png|48px|link=Pearl Fight]]&amp;lt;br&amp;gt;[[Pearl Fight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Stick.png|48px|link=Stick Fight]]&amp;lt;br&amp;gt;[[Stick Fight]]&lt;br /&gt;
| [[File:Icon Oak Trapdoor.png|48px|link=Flat Fight]]&amp;lt;br&amp;gt;[[Flat Fight]]&lt;br /&gt;
| [[File:Icon White Wool.png|48px|link=Obstacles]]&amp;lt;br&amp;gt;[[Obstacles]]&lt;br /&gt;
| [[File:Icon Dragon Egg.png|48px|link=Void Fight]]&amp;lt;br&amp;gt;[[Void Fight]]&lt;br /&gt;
| [[File:Icon Red Bed.png|48px|link=Bedwars]]&amp;lt;br&amp;gt;[[Bedwars]]&lt;br /&gt;
| [[File:Icon Leather Boots.png|48px|link=Bedwars Rush Duels]]&amp;lt;br&amp;gt;[[Bedwars Rush Duels]]&lt;br /&gt;
| [[File:Icon Melon Seeds.png|48px|link=Bedwars Mega]]&amp;lt;br&amp;gt;[[Bedwars Mega]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Icon Gold Nugget.png|48px|link=Miniwars]]&amp;lt;br&amp;gt;[[Miniwars]]&lt;br /&gt;
| [[File:Icon Iron Sword.png|48px|link=Ranked Fours Practice]]&amp;lt;br&amp;gt;[[Ranked Fours Practice]]&lt;br /&gt;
| [[File:Icon Sugar.png|48px|link=Bed Rush]]&amp;lt;br&amp;gt;[[Bed Rush]]&lt;br /&gt;
| [[File:Icon Golden Apple.png|48px|link=Party Games]]&amp;lt;br&amp;gt;[[Party Games]]&lt;br /&gt;
| [[File:Icon Command Block.gif|48px|link=Autobox]]&amp;lt;br&amp;gt;[[Autobox]]&lt;br /&gt;
| [[File:Icon Feather.png|48px|link=Sky Conquer]]&amp;lt;br&amp;gt;[[Sky Conquer]]&lt;br /&gt;
| [[File:Icon Oak Fence.png|48px|link=Bedwalls]]&amp;lt;br&amp;gt;[[Bedwalls]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;See the full [[Game Modes]] overview, or [[Ground Fight]], [[Ladder Fight]], [[Competitive Bridge]], and [[Resource Collect]].&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Featured Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;140&amp;quot;&amp;gt;&lt;br /&gt;
File:Sandstone Temple.png|[[Sandstone Temple]]&lt;br /&gt;
File:Mini End.png|[[Mini End]]&lt;br /&gt;
File:Library.png|[[Library]]&lt;br /&gt;
File:Canyon.png|[[Canyon]]&lt;br /&gt;
File:Gems.png|[[Gems]]&lt;br /&gt;
File:Mirror.png|[[Mirror]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot;&amp;gt;Browse all 197 maps with previews on the [[Maps]] page.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The XP System ==&lt;br /&gt;
&lt;br /&gt;
How XP works: per-mode reward formulas, GXP, levels and prestiges, quests, achievements, and boosters, plus a history of changes.&lt;br /&gt;
&lt;br /&gt;
* [[XP System]]: the full breakdown&lt;br /&gt;
* [[XP System#Levels|Levels and prestiges]]: 5,000 XP per level, +500 per prestige&lt;br /&gt;
* [[XP System#Quests and achievements|Quests and achievements]]&lt;br /&gt;
* [[XP System#History of changes|History of changes]]&lt;br /&gt;
&lt;br /&gt;
== Browse ==&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Game modes|All game modes]]&lt;br /&gt;
* [[:Category:Maps|All maps]]&lt;br /&gt;
* [[Special:RecentChanges|Recent changes]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Ladder_Fight&amp;diff=1144</id>
		<title>Ladder Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Ladder_Fight&amp;diff=1144"/>
		<updated>2026-07-15T11:15:58Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| name    = Ladder Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ladder Fight&#039;&#039;&#039; is a bed mode with ladder-based climbing.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Pays for kills, beds, and finals like the other bed modes, and shares the 126 XP cap with [[Bed Bridge Fight]]. The exact formula is not yet known.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Bone.png|[[Bone|Bone]]&lt;br /&gt;
File:Castle.png|[[Castle|Castle]]&lt;br /&gt;
File:Desert.png|[[Desert|Desert]]&lt;br /&gt;
File:Eldritch.png|[[Eldritch|Eldritch]]&lt;br /&gt;
File:Mirage.png|[[Mirage|Mirage]]&lt;br /&gt;
File:Purple Liquid.png|[[Purple Liquid|Purple Liquid]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Ladder Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Ground_Fight&amp;diff=1143</id>
		<title>Ground Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Ground_Fight&amp;diff=1143"/>
		<updated>2026-07-15T11:15:56Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| name    = Ground Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Fight&#039;&#039;&#039; is a bed mode fought on ground-level terrain.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Appears to follow the [[Bed Bridge Fight]] win formula; unconfirmed.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Lost Temple.png|[[Lost Temple|Lost Temple]]&lt;br /&gt;
File:Mines.png|[[Mines|Mines]]&lt;br /&gt;
File:Suspended.png|[[Suspended|Suspended]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Ground Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Four_Way_Bridge_Fight&amp;diff=1142</id>
		<title>Four Way Bridge Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Four_Way_Bridge_Fight&amp;diff=1142"/>
		<updated>2026-07-15T11:15:37Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Enchanting Table.gif|64px]]&lt;br /&gt;
| name    = Four Way Bridge Fight&lt;br /&gt;
| players = 4 teams&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Four Way Bridge Fight&#039;&#039;&#039; is a game mode. Bridge fight variant with four teams on a cross-shaped map.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Abstract Cubes (Four Way Bridge Fight).png|[[Abstract Cubes (Four Way Bridge Fight)|Abstract Cubes]]&lt;br /&gt;
File:Aqua (Four Way Bridge Fight).png|[[Aqua (Four Way Bridge Fight)|Aqua]]&lt;br /&gt;
File:Archaic (Four Way Bridge Fight).png|[[Archaic (Four Way Bridge Fight)|Archaic]]&lt;br /&gt;
File:Boxes (Four Way Bridge Fight).png|[[Boxes (Four Way Bridge Fight)|Boxes]]&lt;br /&gt;
File:Classic Castle (Four Way Bridge Fight).png|[[Classic Castle (Four Way Bridge Fight)|Classic Castle]]&lt;br /&gt;
File:Fish (Four Way Bridge Fight).png|[[Fish (Four Way Bridge Fight)|Fish]]&lt;br /&gt;
File:Forest 1 (Four Way Bridge Fight).png|[[Forest 1 (Four Way Bridge Fight)|Forest 1]]&lt;br /&gt;
File:Forest 2 (Four Way Bridge Fight).png|[[Forest 2 (Four Way Bridge Fight)|Forest 2]]&lt;br /&gt;
File:Forest 3 (Four Way Bridge Fight).png|[[Forest 3 (Four Way Bridge Fight)|Forest 3]]&lt;br /&gt;
File:Graveyard (Four Way Bridge Fight).png|[[Graveyard (Four Way Bridge Fight)|Graveyard]]&lt;br /&gt;
File:Hiding Places (Four Way Bridge Fight).png|[[Hiding Places (Four Way Bridge Fight)|Hiding Places]]&lt;br /&gt;
File:Jet Storm (Four Way Bridge Fight).png|[[Jet Storm (Four Way Bridge Fight)|Jet Storm]]&lt;br /&gt;
File:Mesa Mine (Four Way Bridge Fight).png|[[Mesa Mine (Four Way Bridge Fight)|Mesa Mine]]&lt;br /&gt;
File:Moai (Four Way Bridge Fight).png|[[Moai (Four Way Bridge Fight)|Moai]]&lt;br /&gt;
File:Old 1 (Four Way Bridge Fight).png|[[Old 1 (Four Way Bridge Fight)|Old 1]]&lt;br /&gt;
File:Old 2 (Four Way Bridge Fight).png|[[Old 2 (Four Way Bridge Fight)|Old 2]]&lt;br /&gt;
File:Old 3 (Four Way Bridge Fight).png|[[Old 3 (Four Way Bridge Fight)|Old 3]]&lt;br /&gt;
File:Old 4 (Four Way Bridge Fight).png|[[Old 4 (Four Way Bridge Fight)|Old 4]]&lt;br /&gt;
File:Segundo (Four Way Bridge Fight).png|[[Segundo (Four Way Bridge Fight)|Segundo]]&lt;br /&gt;
File:Shivers (Four Way Bridge Fight).png|[[Shivers (Four Way Bridge Fight)|Shivers]]&lt;br /&gt;
File:Snow (Four Way Bridge Fight).png|[[Snow (Four Way Bridge Fight)|Snow]]&lt;br /&gt;
File:Stoney (Four Way Bridge Fight).png|[[Stoney (Four Way Bridge Fight)|Stoney]]&lt;br /&gt;
File:Streams (Four Way Bridge Fight).png|[[Streams (Four Way Bridge Fight)|Streams]]&lt;br /&gt;
File:Swamped (Four Way Bridge Fight).png|[[Swamped (Four Way Bridge Fight)|Swamped]]&lt;br /&gt;
File:Tropical (Four Way Bridge Fight).png|[[Tropical (Four Way Bridge Fight)|Tropical]]&lt;br /&gt;
File:Under The Sea (Four Way Bridge Fight).png|[[Under The Sea (Four Way Bridge Fight)|Under The Sea]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Four Way Bridge Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Competitive_Bridge&amp;diff=1141</id>
		<title>Competitive Bridge</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Competitive_Bridge&amp;diff=1141"/>
		<updated>2026-07-15T11:15:34Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| name    = Competitive Bridge&lt;br /&gt;
| players = Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Competitive Bridge&#039;&#039;&#039; is a game mode.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Grassy.png|[[Grassy|Grassy]]&lt;br /&gt;
File:Ground Duel.png|[[Ground Duel|Ground Duel]]&lt;br /&gt;
File:Sand Bridges.png|[[Sand Bridges|Sand Bridges]]&lt;br /&gt;
File:Snowy Place.png|[[Snowy Place|Snowy Place]]&lt;br /&gt;
File:Stone Structure.png|[[Stone Structure|Stone Structure]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Competitive Bridge maps|all maps in this category]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Bow_Fight&amp;diff=1140</id>
		<title>Bow Fight</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Bow_Fight&amp;diff=1140"/>
		<updated>2026-07-15T11:15:22Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Bow.png|64px]]&lt;br /&gt;
| name    = Bow Fight&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bow Fight&#039;&#039;&#039; is a 1v1 duel where each player has 3 lives and knocks the other into the void using a bow. At game end, an accuracy and arrows-shot summary is shown; accuracy has no confirmed effect on XP.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
Shares the standard [[Duels]] formula, stable from 2023 through 2026. See [[Duels]] for details, including the 60-second linear ramp and known anomalies.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Basture.png|[[Basture|Basture]]&lt;br /&gt;
File:Beach.png|[[Beach|Beach]]&lt;br /&gt;
File:Corrupt.png|[[Corrupt|Corrupt]]&lt;br /&gt;
File:Cursed River.png|[[Cursed River|Cursed River]]&lt;br /&gt;
File:Division.png|[[Division|Division]]&lt;br /&gt;
File:Fortress.png|[[Fortress|Fortress]]&lt;br /&gt;
File:Fumes.png|[[Fumes|Fumes]]&lt;br /&gt;
File:Lavish.png|[[Lavish|Lavish]]&lt;br /&gt;
File:Lotus.png|[[Lotus|Lotus]]&lt;br /&gt;
File:Northern Lights.png|[[Northern Lights|Northern Lights]]&lt;br /&gt;
File:Rainbow.png|[[Rainbow|Rainbow]]&lt;br /&gt;
File:Ring Of Biomes.png|[[Ring Of Biomes|Ring Of Biomes]]&lt;br /&gt;
File:Ruins.png|[[Ruins|Ruins]]&lt;br /&gt;
File:Rusted Cogs.png|[[Rusted Cogs|Rusted Cogs]]&lt;br /&gt;
File:Washed.png|[[Washed|Washed]]&lt;br /&gt;
File:Yinyang.png|[[Yinyang|Yinyang]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Bow Fight maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Block_Sumo&amp;diff=1139</id>
		<title>Block Sumo</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Block_Sumo&amp;diff=1139"/>
		<updated>2026-07-15T11:15:03Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Slimeball.png|64px]]&lt;br /&gt;
| name    = Block Sumo&lt;br /&gt;
| players = 2 to 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Block Sumo&#039;&#039;&#039; is a lives-based free-for-all. Each player has 5 lives; knocking a player into the void takes one. A player standing on the center gold block for 20 uninterrupted seconds wins instantly, and an OP item periodically spawns on the gold block to encourage contesting it. Kills grant powerups (TNT, fireball, snowball, bat, rail gun, and others).&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The current formula:&lt;br /&gt;
&lt;br /&gt;
* Win: 8 &amp;amp;times; kills + 10 &amp;amp;times; players + 2 &amp;amp;times; finals + 40&lt;br /&gt;
* Loss: 8 &amp;amp;times; kills + 2 &amp;amp;times; players + 2 &amp;amp;times; finals + 10&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;kills&amp;lt;/code&amp;gt; is the scoreboard kill count, identical to the &amp;lt;code&amp;gt;+N kills&amp;lt;/code&amp;gt; breakdown. Finals count as kills too, so a final kill is worth 8 + 2 = 10 XP.&lt;br /&gt;
* &amp;lt;code&amp;gt;players&amp;lt;/code&amp;gt; is the number of players the game started with.&lt;br /&gt;
* Eliminated players either receive the full loss base (2 &amp;amp;times; players + 10) or none of it, in a binary fashion; the trigger is not identified (possibly finish placement or leaving before game end).&lt;br /&gt;
* Games shorter than about 45 seconds pay reduced XP; a forfeit at 0 seconds pays 0 XP.&lt;br /&gt;
&lt;br /&gt;
=== Old formula (through 2025-06-14) ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Win: floor(50 &amp;amp;times; min(duration, 60) / 60) + 5 &amp;amp;times; kills&lt;br /&gt;
* Loss: floor(20 &amp;amp;times; min(duration, 60) / 60) + 5 &amp;amp;times; kills&lt;br /&gt;
&lt;br /&gt;
Only the base term ramped with game length (full value at 60 seconds); kills always paid their flat 5 XP. There was no finals bonus or player count term. Free-for-all payouts in this era depended on finish placement and were not fully resolved. The change to the current formula was unannounced and dates to the 2025-06-30 update window.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Aspect.png|[[Aspect|Aspect]]&lt;br /&gt;
File:Astral.png|[[Astral|Astral]]&lt;br /&gt;
File:Bumble.png|[[Bumble|Bumble]]&lt;br /&gt;
File:Canyon.png|[[Canyon|Canyon]]&lt;br /&gt;
File:Chromaspiral.png|[[Chromaspiral|Chromaspiral]]&lt;br /&gt;
File:Faerie.png|[[Faerie|Faerie]]&lt;br /&gt;
File:Fractured.png|[[Fractured|Fractured]]&lt;br /&gt;
File:Grassy Islands.png|[[Grassy Islands|Grassy Islands]]&lt;br /&gt;
File:Meadow.png|[[Meadow|Meadow]]&lt;br /&gt;
File:Nether Flames.png|[[Nether Flames|Nether Flames]]&lt;br /&gt;
File:Pillars.png|[[Pillars|Pillars]]&lt;br /&gt;
File:Pixel.png|[[Pixel|Pixel]]&lt;br /&gt;
File:Platform.png|[[Platform|Platform]]&lt;br /&gt;
File:Ring.png|[[Ring|Ring]]&lt;br /&gt;
File:Rivers.png|[[Rivers|Rivers]]&lt;br /&gt;
File:Sahara.png|[[Sahara|Sahara]]&lt;br /&gt;
File:Silica.png|[[Silica|Silica]]&lt;br /&gt;
File:Temple.png|[[Temple|Temple]]&lt;br /&gt;
File:Unison.png|[[Unison|Unison]]&lt;br /&gt;
File:Valley.png|[[Valley|Valley]]&lt;br /&gt;
File:Walls.png|[[Walls|Walls]]&lt;br /&gt;
File:Whiplash.png|[[Whiplash|Whiplash]]&lt;br /&gt;
File:Wooded.png|[[Wooded|Wooded]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Block Sumo maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| 2020-11-29 || Beta Block Sumo no longer gives &amp;quot;negative xp&amp;quot; (changelog).&lt;br /&gt;
|-&lt;br /&gt;
| 2021-03-12 || kills set to reward 5 XP, win XP increased.&lt;br /&gt;
|-&lt;br /&gt;
| 2025-06-30 || silent change to the current 8-XP-per-kill formula.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Block_Sumo_Duels&amp;diff=1138</id>
		<title>Block Sumo Duels</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Block_Sumo_Duels&amp;diff=1138"/>
		<updated>2026-07-15T11:14:50Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Slime Block.png|64px]]&lt;br /&gt;
| name    = Block Sumo Duels&lt;br /&gt;
| players = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Block Sumo Duels&#039;&#039;&#039; is a game mode. 1v1 sumo: knock your opponent off the platform.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
The XP formula is not yet documented.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Clash.png|[[Clash|Clash]]&lt;br /&gt;
File:Core.png|[[Core|Core]]&lt;br /&gt;
File:Dunes.png|[[Dunes|Dunes]]&lt;br /&gt;
File:Gambit.png|[[Gambit|Gambit]]&lt;br /&gt;
File:Gamble.png|[[Gamble|Gamble]]&lt;br /&gt;
File:Games.png|[[Games|Games]]&lt;br /&gt;
File:Jungle Temple.png|[[Jungle Temple|Jungle Temple]]&lt;br /&gt;
File:Magma.png|[[Magma|Magma]]&lt;br /&gt;
File:Moons.png|[[Moons|Moons]]&lt;br /&gt;
File:Olympus.png|[[Olympus|Olympus]]&lt;br /&gt;
File:Peace.png|[[Peace|Peace]]&lt;br /&gt;
File:Scorch.png|[[Scorch|Scorch]]&lt;br /&gt;
File:Sport.png|[[Sport|Sport]]&lt;br /&gt;
File:The Lotus.png|[[The Lotus|The Lotus]]&lt;br /&gt;
File:Verde.png|[[Verde|Verde]]&lt;br /&gt;
File:World.png|[[World|World]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Block Sumo Duels maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | No documented changes in the development changelog (2020 to 2026).&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://voxyl-wiki.mudkip.dev/index.php?title=Beta_Block_Sumo&amp;diff=1137</id>
		<title>Beta Block Sumo</title>
		<link rel="alternate" type="text/html" href="https://voxyl-wiki.mudkip.dev/index.php?title=Beta_Block_Sumo&amp;diff=1137"/>
		<updated>2026-07-15T11:14:36Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Imported from text file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameMode&lt;br /&gt;
| icon    = [[File:Icon Snowball.png|64px]]&lt;br /&gt;
| name    = Beta Block Sumo&lt;br /&gt;
| players = 2 to 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Beta Block Sumo&#039;&#039;&#039; (BBS, displayed in-game as &amp;quot;Sumo duels&amp;quot;) is a lives-based free-for-all where kills grant escalating powerup tiers. Each player starts with 3 lives; extra lives are granted at certain powerup levels.&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
From 2023 through at least September 2025 the mode paid exactly the [[Duels]] formula, with one twist: players queue in pairs, and the +30 win bonus is credited if you &#039;&#039;&#039;or your queue partner&#039;&#039;&#039; is the last one standing, regardless of your own elimination order. Combat is still full free-for-all (partners can hit each other); only the win crediting follows the pair.&lt;br /&gt;
&lt;br /&gt;
In late 2025 or early 2026 the formula changed, unannounced, to a per-second accrual model: XP grows at about 0.42 per second (with roughly +5 for a win at 0 kills), and kills are worth far more than before (about 30 to 40 XP each in long games). The exact current formula is unresolved.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; heights=&amp;quot;110&amp;quot;&amp;gt;&lt;br /&gt;
File:Ambient.png|[[Ambient|Ambient]]&lt;br /&gt;
File:Badland.png|[[Badland|Badland]]&lt;br /&gt;
File:Clouds.png|[[Clouds|Clouds]]&lt;br /&gt;
File:Colliding Cubes.png|[[Colliding Cubes|Colliding Cubes]]&lt;br /&gt;
File:Couloir.png|[[Couloir|Couloir]]&lt;br /&gt;
File:Frozen.png|[[Frozen|Frozen]]&lt;br /&gt;
File:Hot Sands.png|[[Hot Sands|Hot Sands]]&lt;br /&gt;
File:Martian.png|[[Martian|Martian]]&lt;br /&gt;
File:Mudbath.png|[[Mudbath|Mudbath]]&lt;br /&gt;
File:Obey.png|[[Obey|Obey]]&lt;br /&gt;
File:Oculous.png|[[Oculous|Oculous]]&lt;br /&gt;
File:Orange Sandstone Temple.png|[[Orange Sandstone Temple|Orange Sandstone Temple]]&lt;br /&gt;
File:Rivulet.png|[[Rivulet|Rivulet]]&lt;br /&gt;
File:Stone Ruins.png|[[Stone Ruins|Stone Ruins]]&lt;br /&gt;
File:Sucrose.png|[[Sucrose|Sucrose]]&lt;br /&gt;
File:Topsoil.png|[[Topsoil|Topsoil]]&lt;br /&gt;
File:Verdant.png|[[Verdant|Verdant]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Beta Block Sumo maps|all maps in this category]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Date !! Change&lt;br /&gt;
|-&lt;br /&gt;
| 2020-11-29 || fixed &amp;quot;negative xp&amp;quot; (changelog).&lt;br /&gt;
|-&lt;br /&gt;
| 2021-04-23 || mode starts giving XP and stats.&lt;br /&gt;
|-&lt;br /&gt;
| 2021-04-27 || extra lives reworked into powerup-tier rewards.&lt;br /&gt;
|-&lt;br /&gt;
| Between 2025-09-24 and 2026-05-14 || silent change to the per-second accrual model.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>